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Mar 28, 2020·Unboxing·25:12·0·Watch on YouTube

Red Raven Games - Showcase - (Quackalope Games)

Quackalope

Quackalope

Watch “Red Raven Games - Showcase - (Quackalope Games),” a board game unboxing for Empires of the Void II from Quackalope on BoardGameVideo.

Description provided by Quackalope on YouTube:

- Join the Paddle for exclusive content - https://www.patreon.com/Quackalope - Connect with us - www.Quackalope.com www.Facebook.com/Quackalope www.Instagram.com/Quackalope www.Twitter.com/Quackalope For media inquiries - Quackalope@gmail.com Check out all of Red Raven Games - https://redravengames.squarespace.com/ - Empires of the Void II - In Empires of the Void II, you have been given a mission to establish a foothold at the fringe of the galaxy for your galactic empire. The game begins when your massive Worldships reach the fringe, where you must explore, wage war, use diplomacy, and construct buildings to gain victory. The fringe is sparsely populated and the few local sentient species are struggling to survive, leaving huge regions of planets open for exploration and colonization. Many species are eager to ally themselves with a powerful empire to gain security and stability in a chaotic and difficult time. As you explore and interact with planets, you will discover unfolding stories of the fringe. Each inhabited planet is home to a unique alien species, with their own goals, values, and problems. Will you give aid by fighting off pirates, transporting goods, and curing strange diseases? Or will you invade and rule with a cruel hand? This may be your last chance to prepare before the Kurross meet you again. From BGG - https://boardgamegeek.com/boardgame/218509/empires-void-ii - Above and Below - Your last village was ransacked by barbarians. You barely had time to pick up the baby and your favorite fishing pole before they started the burning and pillaging. You wandered over a cruel desert, braved frozen peaks, and even paddled a log across a rough sea, kicking at the sharks whenever they got too close, the baby strapped tightly to your back. Then you found it! The perfect place to make your new home. But as soon as you had the first hut built, you discovered a vast network of caverns underground, brimming with shiny treasures, rare resources, and untold adventure. How could you limit your new village to the surface? You immediately start organizing expeditions and building houses underground as well as on the surface. With any luck, you'll build a village even stronger than your last-- strong enough, even, to turn away the barbarians the next time they come knocking. From BGG - https://boardgamegeek.com/boardgame/172818/above-and-below - Islebound - Set sail in a mystical archipelago filled with bustling towns, sea monsters, pirates, and gold! Compete to build the best sea-faring nation with up to three friends by collecting treasure, hiring crew, and conquering or befriending island towns. In Islebound, you take command of a ship and crew. You sail to island towns, collecting resources, hiring crew, and commissioning buildings for your capital city. Each building has a unique ability, and your combination of buildings can greatly enhance your strength as a trader, builder, or invader. You also recruit pirates and sea monsters to conquer towns, which, once conquered, allow you to complete the town action for free, and charge a fee to opponents if they want to use it. Alternatively, you can complete events that give influence, which can be used to befriend towns. There are many routes to success. Will you be a ruthless conqueror, careful diplomat, or shrewd merchant in your race to the top? The player with the most wealth and most-impressive capital city will win the game! From BGG - https://boardgamegeek.com/boardgame/185589/islebound - Near and Far - Four wanderers search for the Last Ruin, a city that legends say contains an artifact that will grant the greatest desires of the heart. A lost love, redemption, acceptance, a family rejoined-- these are the fires that fuel the wanderers' journeys, but can they overcome their own greed and inner demons on the way? In Near and Far, you and up to three friends explore many different maps in a search for the Last Ruin, recruiting adventurers, hunting for treasure, and competing to be the most storied traveler. You must collect food and equipment at town for long journeys to mysterious locales, making sure not to forget enough weapons to fight off bandits, living statues, and rusty robots! Sometimes in your travels you'll run into something unique and one of your friends will read what happens to you from a book of stories, giving you a choice of how to react, creating a new and memorable tale each time you play. Near and Far is a sequel to Above and Below and includes a book of encounters. This time players read over ten game sessions to reach the end of the story. Each chapter is played on a completely new map with unique art and adventures. Answer the call of the ruins and begin your journey. From BGG - https://boardgamegeek.com/boardgame/195421/near-and-far #redraven #nearandfar #aboveandbelow

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Empires of the Void II

Empires of the Void II

2018·Ryan Laukat

Videos
5
Creators
5

Mostly unboxings. Empires of the Void II is covered on BoardGameVideo.com by 1 reviews and 4 unboxings.

2 - 5 players
90 - 180 min
Heavy weight: Expect a long teach

About Empires of the Void II, from BoardGameGeek:

The Kurross Empire emerged from the deep, endless pool of space, dark and undetectable. They crushed Earth's paltry fleet within a week, and broke through the great planetary shield that protected the surface. Bright blue oceans turned to an irradiated wasteland as they bombarded the planet, shredding the remnants of thousands of years of human history. Markan, last captain of Earth's forces, made a final, desperate attempt to survive, salvaging an abandoned Worldship from hundreds of years past. She took command and headed for the fringe of the galaxy, where there was a chance to gain a foothold, grow in strength, and find new allies for the fight against the Kurross. Earth's long-time enemies, the Zun and Decima Empires, soon followed in their own Worldships, leaving behind decimated worlds and lost family, determined to stake their own claim of the fringe. In Empires of the Void II, you have been given a mission to establish a foothold at the fringe of the galaxy for your galactic empire. The game begins when your massive Worldships reach the fringe, where you must explore, wage war, use diplomacy, and construct buildings to gain victory. The fringe is sparsely populated and the few local sentient species are struggling to survive, leaving huge regions of planets open for exploration and colonization. Many species are eager to ally themselves with a powerful empire to gain security and stability in a chaotic and difficult time. As you explore and interact with planets, you will discover unfolding stories of the fringe. Each inhabited planet is home to a unique alien species, with their own goals, values, and problems. Will you give aid by fighting off pirates, transporting goods, and curing strange diseases? Or will you invade and rule with a cruel hand? This may be your last chance to prepare before the Kurross meet you again.

Designer

Ryan Laukat

Artists

Ryan Laukat, Michael Leavenworth

Publisher

Red Raven Games

Categories

CivilizationEconomic

Mechanics

Action PointsArea Majority / Influence
View on BoardGameGeek ›
Empires of the Void II

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