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Sep 23, 2024·How to play·09:16·1·Watch on YouTube

Racetrack Graph Paper Game to Teach Inertia and Velocity

ideonexus

ideonexus

Watch “Racetrack Graph Paper Game to Teach Inertia and Velocity,” a how-to-play guide for Racetrack from ideonexus on BoardGameVideo.

Description provided by ideonexus on YouTube:

This is a classic unplugged game you can play solo or multi-player with just a piece of graph paper and some pencils that teaches students inertia, velocity, acceleration, and deceleration. Check out a JavaScript version of this game I wrote here: http://ideonexus.github.io/Explorable-Explanations/math/vectorracer/ Expand on this game with mechanics like Steve Jackon's Triplanetary: https://www.youtube.com/watch?v=DOFqtlK4uYY I wrote a book full of ideas for teaching Computer Science, check it out: https://nostarch.com/coding-classroom

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Racetrack

Racetrack

1973

2 - 8 players
15 min
Light weight: Learn it in minutes

About Racetrack, from BoardGameGeek:

Racetrack is a paper and pencil game of unknown origins which simulates a car race in an abstract manner. Racetrack is played on a sheet of square graph paper on which a track is drawn. Each turn a player draws the movement vector for his or her car - it can differ from the previous move's vector by only a certain amount (e.g., 2 squares total). A fair amount of planning is therefore necessary in order to negotiate curves safely. The game has inspired many others, including: Motor Speed Tacara Bolide Triplanetary Breakneck Blitz Generic Racing Game VektoRace Grid Race

Categories

Abstract StrategyRacing

Mechanics

Roll & Write / Paper-and-Pencil
View on BoardGameGeek ›
Racetrack

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Racetrack Graph Paper Game to Teach Inertia and Velocity