Watch “Quackalope is Quackascrewed? Aeon Trespass: Odyssey Controversy,” a board game video for Aeon Trespass: Odyssey on BoardGameVideo.
Description provided by Bower's Game Corner on YouTube:
Interested in having your next Kickstarter project featured? Check out my Fiverr - https://www.fiverr.com/share/LBGxap
Check out the Kickstarter: https://www.kickstarter.com/projects/kingdomsforlorn/aeon-trespass-odyssey-second-printing/comments
3 Spectacular Reads For Any Kickstarter Creator:
1- https://www.kickstarter.com/blog/how-to-get-featured-on-kickstarter
2- https://help.kickstarter.com/hc/en-us/articles/115005135214-How-does-my-project-become-a-Project-We-Love-or-get-featured-on-the-homepage-
3- https://thegogofactor.com/hacking-the-kickstarter-ranking-algorithm/
Want To Help The Channel Get Better? Consider my Patreon: https://www.patreon.com/Bowersgamecorner
Purchase games on Amazon and support the channel!?: http://amzn.to/2rTdgsf
Get a peak behind the scenes and join my Facebook Group!: https://www.facebook.com/BowersGameCorner
For More Info: https://boardgamegeek.com/boardgame/242705/aeon-trespass-odyssey
From The Publisher: Aeon Trespass: Odyssey is a 1-4 player campaign game about adventures, exploration and fierce battles with giant monsters. It’s a co-operative, choice-driven boardgame experience played over multiple sessions. Set in an alternate Antiquity, where a reality-shattering cataclysm killed the Olympian gods and unleashed the otherworldly Primordials, Aeon Trespass: Odyssey places the players in the roles of Argonauts, the only people who can fight off the darkness and make things right.
Take control of the Argo and its crew, train them and send them on adventures into the dangerous and mysterious lands of Ancient Greece (and beyond...). Learn the world's secrets and create new technologies that will give you an edge in combat - and outside of it. Manage your resources and develop your base of operations. Build new Facilities, craft new Weapons and equipment. Gather allies and forge political alliances with the world’s factions. And, most important of all, tame the Titans, arm them, evolve them and ride them to battle with the fearsome Primordials.
You win by defeating the main villains or solving a crisis, you lose if your Argonauts die, your crew abandons you, your ship gets destroyed, the villains fulfill their plot or time runs out. There are many ways to lose, but only a handful paths to victory.
During Battles, 1 to 4 players must cooperate to defeat 1 giant Primordial boss-type monster controlled by a sophisticated AI system. Outside of Battles, Aeon Trespass: Odyssey uses choice chain and choice matrix mechanics to track your decisions throughout the game. Those decisions matter and will have a drastic impact on all future play sessions, campaigns and playthroughs.
6: Siege - The Board Game is an asymmetrical tabletop game with miniatures for 2 to 4 players, based on Ubisoft’s acclaimed tactical shooter video game, Tom Clancy’s Rainbow Six: Siege. Gameplay is fast and frenetic, allowing players to feel the tension of a cinematic assault with simulated real-time gameplay. Players control a team of 5 operators (all attackers or all defenders), with each Operator boasting different gadgets and abilities. Building your team of 5 is a very rewarding step of the game, offering endless possibilities and strategic choices. As the attacker, you will use your explosive arsenal to tear down walls and obstacles to reach your objective! As the defender, you will shape the battleground to your advantage and seek to thwart your opponent’s plans by denying them chances to attack.
To win a game of 6: Siege – The Board Game, you must fulfill the mission’s objective for your side or eliminate the opposing team. During each round of the game, each player has two activation phases in which they can activate two to three operators. When activating an operator, a player has a wide range of actions to choose from: mandatory movement, shooting at targets, over-watching to cover specific areas, or making use of the team’s or their personal gadgets! All this while time is ticking down… Operators can also lean to protect themselves while crouched, opening their line of sight without losing the benefit of cover. Every map of the game also has an upper floor that Operators can utilize when they want to navigate the map more quickly. The game rules are intuitive with how cinematic it is, and the flow of gameplay is bolstered as a result. Of course, we couldn’t leave out a destructible environment! While the defenders often barricade the map, the attackers tend to break walls using grenades and hammers. The real-time flow of the game may be interrupted when a player calls for line of sight. If you think it is wrong, you could inflict a time penalty on your opponent… but also risk giving them the edge if you’re proven wrong! Which group of Operators will accomplish their strategy and be victorious? It’s up to you!