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May 21, 2022·Playthrough·01:18:03·1·Watch on YouTube

Protospiel Tested: Heckin Hounds with Designer Mattie Schraeder

Protospiel Online

Protospiel Online

Watch “Protospiel Tested: Heckin Hounds with Designer Mattie Schraeder,” a gameplay video for Heckin Hounds from Protospiel Online on BoardGameVideo.

Description provided by Protospiel Online on YouTube:

Join us at our next playtesting convention https://protospiel.online/badges. Originally featured on Twitch during our Thursday 9pm US Eastern livestream https://twitch.tv/protospielo Connect with us through your favorite platforms: Twitter: @protospielo Instagram: @protospielo Facebook: https://www.facebook.com/protospielo This week, we're demoing a Board Game Arena playthrough of Heckin Hounds from Sapphire City Games (funded via Kickstarter and in the process of manufacturing/fulfilling https://www.kickstarter.com/projects/527566924/heckin-hounds). The designer, Mattie Schraeder, will be with us to answer questions and make sure we get the rules right. Play your own game of Heckin Hounds on board Game Arena at https://boardgamearena.com/gamepanel?game=heckinhounds

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Heckin Hounds

Heckin Hounds

2023·Mattie Schraeder

2 - 7 players
30 - 90 min
Light weight: Learn it in minutes

About Heckin Hounds, from BoardGameGeek:

Heckin Hounds is a 2-7 player trick-taking game exploring the perils of professional dog walking in the Underworld. Players are given the task of walking Hades' collection of hounds. Do your job too well, and she'll promote you to management - a responsibility feared throughout the realm. Do your job too poorly, and you'll be demoted to professional dog food instead. The game is played with your hand facing outward, giving you no knowledge of the hounds you have. Every round has a different player serving as the shift leader, who can see both their hand and everyone else's. The shift leader gives each player three clues as to the hounds they are holding - how helpful, useless, or beguiling the clue is up to you, but they must be true. The shift leader also assigns Cerberus to a player, a trump card pup that wins any trick he shows up to. Players have a few opportunities to try and manage their luck, and must promise how many shifts they will work (tricks they will take) based on the limited information they have of their own hand, and the hands of the other players they can see. Cards are played, tricks are won, and a new round begins. After everyone has taken a turn as the shift leader, the game is over. The player who scored the least without going negative did the least amount of work without being fired, and wins the game! Thus, Heckin Hounds is a game of being barely adequate. -description from the publisher

Designer

Mattie Schraeder

Artist

Lauren Brown

Publisher

Sapphire City Games

Categories

Card GameHumor

Mechanics

Betting & BluffingDeduction
View on BoardGameGeek ›
Heckin Hounds

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Protospiel Tested: Heckin Hounds with Designer Mattie Schraeder