Watch “PARTIDACA A... Cthulhu: Death May Die - PARTE 2 (Partida en solitario),” a gameplay video for Cthulhu: Death May Die on BoardGameVideo.
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¡Volvemos a los universos de la mente calenturienta de HP Lovecraft!
Vamos a jugar a CTHULHU: DEATH MAY DIE, el último juego de mesa editado por CMON, diseñado por Rob Daviau y Eric M. Lang y traducido y editado al español por EDGE.
CTHULHU: DEATH MAY DIE es un juego de mesa cooperativo para de 1 a 5 jugadores en el que seremos investigadores que tendremos que interrumpir un ritual que quiere traer a los primigenios al mundo. Pero no solo nos contentaremos con eso, si no que también tendremos que liquidar al primigenio de turno si queremos ganar la partida.
CTHULHU: DEATH MAY DIE es un juego de acción basado en un sistema modular que nos permite añadir variabilidad a las partidas eligiendo un primigenio y un episodio y juntándolos para una experiencia nueva en cada ocasión.
En este segundo vídeo vamos a empezar a desgranar las distintas mecánicas del juego y empezamos con los primeros turnos de Fátima y Morgan. ¿Lograrán acabar con el ritual y el primigenio?
¡Muerte al primigenio!
Mostly playthroughs and reviews. Cthulhu: Death May Die is covered on BoardGameVideo.com by 41 reviews, 27 how-to-play guides, 69 recorded sessions, 11 unboxings, and 21 other videos.
1 - 5 players
90 - 120 min
Medium weight: Teach it in one sitting
About Cthulhu: Death May Die, from BoardGameGeek:
In Cthulhu: Death May Die, inspired by the writings of H.P. Lovecraft, you and your fellow players represent investigators in the 1920s who instead of trying to stop the coming of Elder Gods, want to summon those otherworldly beings so that you can put a stop to them permanently. You start the game insane, and while your long-term goal is to shoot Cthulhu in the face, so to speak, at some point during the game you'll probably fail to mitigate your dice rolls properly and your insanity will cause you to do something terrible - or maybe advantageous. Hard to know for sure.
The game has multiple episodes, and each of them has a similar structure of two acts, those being before and after you summon whatever it is you happen to be summoning. If any character dies prior to the summoning, then the game ends and you lose; once the Elder One is on the board, as long as one of you is still alive, you still have a chance to win.
The episodes are all standalone and not contingent on being played in a certain order or with the same players.
Designers
Rob Daviau, Eric M. Lang
Artists
Nicolas Fructus, Karl Kopinski, Thierry Masson, Adrian Smith, Richard Wright