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Jun 18, 2022·Board game video·02:32·1·Watch on YouTube

Monster Marathon Trailer

SpawnofTyphon

SpawnofTyphon

Watch “Monster Marathon Trailer,” a board game video for Monster Marathon from SpawnofTyphon on BoardGameVideo.

Description provided by SpawnofTyphon on YouTube:

Hi there, I’m Chris, a solo indie dev and creator of Monster Marathon, a mythology racing board game. My hopeful Kickstarter launch date is looking like it's going to be August 1st for now. This is my first big project and I spent months working carefully and closely with my artists from all over the world to have depictions as close as possible to how I envision these creatures that I adore. If you love monsters, I can assure that you’ll see the attention to detail that my game contains. I hope you’ll join me for this mythological adventure to support a project that I put everything into for the last few years. This is the main subtitle description: 3-6 players become mythological monsters out of 100 cards with 6 abilities to stall their foes in this race to a volcanic finish line. (It also plays quite well at two if both players each pick 2-3 characters on a team.) If you're curious about reviews, check out these great ones that my game got after blind playtests. https://www.instagram.com/p/CfsXt-kL92P/ https://www.instagram.com/p/CgrbWpvuxNE/ 30-60 minutes of average playtime. During each turn, you will have two separate rolls of a die. You roll a die for an ability at the beginning of each turn. The number you roll determines the ability you get to use. After you’ve used your ability, you roll a die to move on the board. The number you roll determines the spaces you move. Some basic mechanics involve knocking players back, skipping ability and movement rolls, skipping turns, and gaining temporary passive abilities. Other mechanics involve placing defensive wards on yourself or preemptive curses on foes that activate from negative effects or landing adjacent to another player. Certain characters can place traps/summons on the board for players to land on, creating cascading effects if they're spaced correctly. My game also has sillier abilities that allow you to act out with your monster with things like starting staring contests and insult matches. (You can find the full rules and ability card samples on my Instagram and Facebook pages linked below.) My game's monsters come from so many cultures: Greek, Norse, Japanese, Chinese, Slavic, African, European, Native American, Celtic, Egyptian, Hebrew, English, Germanic, Indian, Australian Aboriginal, Mayan, Aztec, South American, Romanian, American, Korean, Persian, Hittite, and Babylonian. (The minis in the trailer are just gray SLS prototypes. The final PVC injection-molded versions will be in solid colors to match the numbered tokens.) I’d appreciate anyone who helps share my trailer around. Since I’m such a small creator, I’ll need all the help I can get to make this a success. If you like what you see, please consider following and sharing my Kickstarter's pre-launch page: https://www.kickstarter.com/projects/spawnoftyphon/monster-marathon-0/ You can follow me for updates: on Facebook: https://www.facebook.com/SpawnofTyphonsMonsterMarathon on Instagram: https://www.instagram.com/spawnoftyphon/ on YouTube: https://www.youtube.com/user/spawnoftyphon on Twitter: https://twitter.com/SpawnofTyphon on Tiktok: https://www.tiktok.com/@spawnoftyphon10

Monster Marathon

Monster Marathon

2025·Christopher Riordan Jones

2 - 6 players
30 - 60 min

About Monster Marathon, from BoardGameGeek:

Imagine a raceway that begins in the woodlands. Typhon, Angrboda, Arachne, Tiamat, Grendel, and Qilin are lined up and ready to compete in a marathon to the volcano. The breeze seems to rot and die from the festering tension, sensing the oncoming rampage that will shake the world. Typhon bursts from the forest with his hundred dragon heads scrambling over each other, creating havoc to disrupt his competitors. Angrboda wields her frost giantess magic to freeze the others with Fimbulwinter cold. Arachne, ever patient, takes her time to weave and scatter web traps far in the distance, beyond the sight of those without eight eyes. Tiamat, unwilling to risk another defeat, unleashes her ten monstrous children throughout the battlefield to ambush her foes and help her when she needs them most. Grendel, the living dreadnought, bashes his way past the others, refusing to be slowed. And the Qilin, well…this dragon deer doesn't care about the violence, opting to prance ahead, helping whoever they feel like, swaying the tide of the race with benevolent magic. Who wins? What do they do at the end? That's up to you to decide. Now imagine that with any combination of 100 monsters from all across the globe. Monster Marathon is the wild 2-6 player race to set back your friends. Each character has 6 abilities that match your dice roll, so you'll have to use what you get to survive the 40 spaces to the end. (My original intent for the game was for each player from 3-6 to control one monster, but over the course of playtesting, I've discovered that it also plays quite well at two if both players each pick 2-3 characters on a team.) Here's a glance at the basic rules: All players can select the monster they want. Then, choose a lane to start in. Pick a monster figure and the matching color of tokens. Some abilities will give you tokens for wards, curses, or traps. When you use an ability that gives you a token, select one with a number that matches the ability. During each turn, you will have two separate rolls of a six-sided die. You roll a die for an ability at the beginning of each turn. The number you roll determines the ability you get to use. After you've used your ability, you roll a die to move on the board. First to the finish wins! -description from designer

Designer

Christopher Riordan Jones

Artist

Lailamon

Publisher

Self-published

Categories

Card GameDice

Mechanics

Programmed ActionsDice Rolling
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Monster Marathon

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