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Nov 2, 2024·Playthrough·35:52·2·Watch on YouTube

Let's Play! Turn 1 Tutorial of Korea: The Mobile War

Wayne Hansen

Wayne Hansen

Watch “Let's Play! Turn 1 Tutorial of Korea: The Mobile War,” a gameplay video for Korea the Mobile War 1950-1951 from Wayne Hansen on BoardGameVideo.

Description provided by Wayne Hansen on YouTube:

This is a playthrough of turn one of the solo wargame Korea: The Mobile War 1950-1951. Designed by Joseph Miranda and published by Decision Games in Strategy & Tactics magazine #349. Korea the Mobile War (1950-51) is a solitaire wargame covering the first year of the Korean War (July 1950 to June 1951). The game covers the critical mobile stage of the war when a decisive victory was in the cards. Historically, this phase ended in a stalemate with the front stabilized at the 38th parallel. The player controls the United Nations Command (UNC) while the game system controls Communist forces. The objective for the player is to gain the decisive victory that proved elusive in 1950-51. The game rules provide asymmetrical capabilities for each side. There are also options for the employment of additional UNC forces and US nuclear weapons. While a solitaire game, two or more players can also play Korea, each taking charge of different UNC forces. Each game turn represents one month of operations. The map is set at 30 miles to the inch. Most combat units are corps, divisions, and brigades/regiments. Support me directly! Monthly: https://www.patreon.com/wargaminghansen One-time donation: https://paypal.me/wargaminghansen The game on BGG: https://boardgamegeek.com/boardgame/372820/korea-the-mobile-war-1950-1951 The game on the publisher's website: https://shop.strategyandtacticspress.com/ProductDetails.asp?ProductCode=ST349 Contact me: On BGG at username "wtjbatman", or via email at murdly@gmail.com

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Korea the Mobile War 1950-1951

Korea the Mobile War 1950-1951

2024·Joseph Miranda

1 - 6 players
0 min

About Korea the Mobile War 1950-1951, from BoardGameGeek:

Korea the Mobile War (1950-51) is a solitaire wargame covering the first year of the Korean War (July 1950 to June 1951). The game covers the critical mobile stage of the war when a decisive victory was in the cards. Historically, this phase ended in a stalemate with the front stabilized at the 38th parallel. The player controls the United Nations Command (UNC) while the game system controls Communist forces. The objective for the player is to gain the decisive victory that proved elusive in 1950-51. The game rules provide asymmetrical capabilities for each side. There are also options for the employment of additional UNC forces and US nuclear weapons. While a solitaire game, two or more players can also play Korea, each taking charge of different UNC forces. Each game turn represents one month of operations. The map is set at 30 miles to the inch. Most combat units are corps, divisions, and brigades/regiments. -description from the publisher

Designer

Joseph Miranda

Artists

Nadir Elfarra, Joe Youst

Publisher

Decision Games (I)

Categories

Korean WarModern Warfare

Mechanics

Area MovementHex Grid
View on BoardGameGeek ›
Korea the Mobile War 1950-1951

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Let's Play! Turn 1 Tutorial of Korea: The Mobile War