Watch “Kickstarter or Not (EP216) Compile - Règles et critique,” a how-to-play guide for Compile: Main 1 from Professeur Board Game on BoardGameVideo.
Description provided by Professeur Board Game on YouTube:
Épisode 215 de la série Kickstarter 101 or Not. Compile est un jeu duel de gestion de main de cartes et de souque à la corde dans lequel on tente de gagner les 3 colonnes au plateau.
0:00 - Générique
0:32 - Introduction
1:20 - Mise en place
3:10 - Objectif du jeu
3:40 - Structure du tour de jeu
4:08 - Phase d'effet de début de tour
4:43 - Phase ''compile''
6:41 - Phase d'action
6:55 - 1er choix d'action: jouer une carte
9:24 - Les mots-clés importants déclenchés par les cartes
10:19 - Règle sur comment influencer les cartes
11:27 - 2e choix d'action: remplir sa main de cartes
12::01 - Phase ''check cache''
12:17 - Phase d'effets de fin de tour
13:02 - Résumé du tour de jeu
13:37 - Compiler un protocol qu'on a déjà compiler
14:37 - La composante ''control''
15:55 - Conclusion et critique
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Mainly reviews. Compile: Main 1 is covered on BoardGameVideo.com by 14 reviews, 7 how-to-play guides, 5 recorded sessions, 7 unboxings, and 1 other video.
2 players
20 - 30 min
Medium weight: Teach it in one sitting
About Compile: Main 1, from BoardGameGeek:
>?
>vision flickers... blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing - how can we know if we have ever happened before? If we can ever happen again? What are... we? Divide and conquer.
>Solve for sentience.
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.
Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
Compile: Main 1 protocols list:
Darkness
Death
Fire
Gravity
Life
Light
Metal
Plague
Psychic
Speed
Spirit
Water
-description from the publisher