Watch “I Cancelled My Rise of Myths: Cthulhu Pledge | Should You Back It?,” a board game video for Rise of Myths: Cthulhu on BoardGameVideo.
Description provided by Cardboard Starship on YouTube:
In this video, I take a look at Rise of Myths: Cthulhu, a roguelike deckbuilder currently funding on Gamefound. I give a quick overview of how the game plays using Tabletop Simulator, share what I think are the pros and cons, and go over the different pledge levels and add-ons in the campaign.
This is a more reflective video than usual — I was originally backing the game, but ended up cancelling my pledge. I try to be fair to both the publisher and my own values, and I’d love to hear your thoughts too.
Timestamps:
00:00 – Intro
00:49 – Game Overview
09:23 – Pros
11:15 – Cons
12:18 – Discussion on AI Art
14:56 – Crowdfunding Risks
15:45 – Pledge Levels & Add-Ons
22:55 – Closing Thoughts
Rise of Myths: Cthulhu on Gamefound:
https://gamefound.com/en/projects/synergic-games/rise-of-myths-cthulhu
BGG:
https://boardgamegeek.com/boardgame/420076/rise-myths-cthulhu
For media inquiries:
Contact Josh at hello@cbstarship.com
Some how-to-play. Rise of Myths: Cthulhu is covered on BoardGameVideo.com by 1 reviews, 3 how-to-play guides, 1 recorded sessions, 1 unboxings, and 4 other videos.
1 - 3 players
60 min
Heavy weight: Expect a long teach
About Rise of Myths: Cthulhu, from BoardGameGeek:
Rise of Myths: Cthulhu ia roguelite deck-building game in which you will improve your deck after each attempt, as you face the Great Old Ones and their minions, while they try to destroy your body and sanity. Take on the role of one of the daring adventurers and face the threat that looms over you alone or as a team, inspired by the works of H.P. Lovecraft and his collaborators. Prepare yourself for an epic battle. Every move can make the difference between salvation or absolute doom.
In RoM: Cthulhu, players will join forces to combat monsters in this deckbuilding game set in Lovecraft's world. Each game will be different as you encounter randomly generated encounters and locations. Each player character and Great Old One location comes with unique attributes and mechanics, offering a variety of end-game possibilities. Rules also allow for different difficulty levels to suit each player.
Designers
Ruiz Machuca, Joel Torres
Artists
Mich Bucana, Roberto Chaudon, Joseph Diaz, Ruiz Machuca