Watch “How to play Book of Dungeon - A draw your own adventure game book,” a how-to-play guide for Book of Dungeon from Gunpowder Studios on BoardGameVideo.
Description provided by Gunpowder Studios on YouTube:
https://www.gunpowderstudios.co.uk/book-of-dungeon/
Sharpen your pencil and your wits – you’re about to enter the Book of Dungeon.
Based on our popular board game Bag of Dungeon, Book of Dungeon is part puzzle book, part fantasy adventure — it’s less crosswords, more cross-swords.
With just a pencil, a pair of dice and your courage, draw and explore 100 deadly dungeons. Slay monsters, dodge traps and hunt for treasure. Each dungeon is a self-contained puzzle: draw your path, make your choices, and see if you can escape with your life.
How do I play? We hear you say…
Book of Dungeon has everything you need to start exploring. First, you’ll roll up your character, choosing from one of eleven powerful fantasy types — elves, wizards, dwarves, ogres, fairies, minotaurs, halflings and more! Add their stats and assign a special ability, all generated using one simple chart.
You will then head into the first dungeon (the first of 100) and roll dice to lay paths, drawing them as you go. Every turn is different, and each roll of the dice may bring you face to face with a monster, a trap or dungeon treasure! You will explore the dungeon, trying to survive, killing monsters and gaining items to help you in your quest, making brave decisions about where to go and how to stay alive.
Eventually, you will pick up the Ring (the main quest) and head for the exit to face the Red Dragon and only then will you know if you are strong or clever enough to defeat her and get out alive!
Suitable for families, perfect for ages 7 to adult. TYPE ANY QUESTIONS IN COMMENTS!
0:00 How to play Book of Dungeon
0:10 No dice? no problem! just flick the pages to roll
0:16 The dungeon spread
0:30 Roll up your character
0:30 Roll for strength
1:20 Draw your character, FREE gift and items chart
1:30 Store items in your inventory and add bonuses
1:48 3 lives and you're dead
2:05 Heading down the dungeon and drawing paths
2:39 Path icons, monsters and checkboxes
3:18 Encountering and fighting monsters
4:00 Combat, tally box and critical hits
4:45 Running away
4:55 Example of a dead character (Barry)
5:00 See the rules for caverns, picking up the ring defeating the dragon. Good luck!
Thank you for the music: Folk Round by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 licence. https://creativecommons.org/licenses/by/4.0/