Watch “How does Gloomhaven Buttons and Bugs Size Up?,” a board game review for Gloomhaven: Buttons & Bugs from Merlin's Manor on BoardGameVideo.
Description provided by Merlin's Manor on YouTube:
I am a big fan of Gloomhaven and Gloomhaven Jaws of the Lion. As a fan of the big brother to Buttons and Bugs, I was excited to play this solo only smaller quicker to set up and play version of Gloomhaven. How does this version compare to its big brother? Is it worth adding to the Gloomhaven family in one's collection?
Check out my how to play and playthrough of Gloomhaven Buttons and Bugs: https://youtu.be/OgoA7RLVDM0
Note: There are lighting issues for a few minutes in the middle of the video due to the sunset and my camera not knowing what to do with the lighting changes.
Timestamps
00:00 Introduction
00:46 Gameplay Overview
03:22 Art and Components
06:11 Ease of Play
08:30 Gameplay Review
13:01 Replayability
15:15 Theme
16:08 Final Thoughts
Mostly playthroughs. Gloomhaven: Buttons & Bugs is covered on BoardGameVideo.com by 2 reviews, 3 how-to-play guides, 40 recorded sessions, 7 unboxings, and 2 other videos.
1 players
20 min
Heavy weight: Expect a long teach
About Gloomhaven: Buttons & Bugs, from BoardGameGeek:
Gloomhaven: Buttons & Bugs is a solo play game, with an original campaign story written by Isaac Childres, that features a playstyle similar to Gloomhaven in a fraction of the size.
Gloomhaven: Buttons & Bugs is set after the events of Gloomhaven and Forgotten Circles. The Aesther recluse Hail has earned a reputation for being highly instrumental in saving the city from recurring disasters, and she absolutely hates it. Wannabe heroes are constantly barging in on her studies at the Crooked Bone, looking for help in becoming famous themselves - not to mention all the demons that come by looking for vengeance. She briefly considered moving, but as that would require effort, she instead just placed an enchantment on her front door: Anyone who attempts to open it becomes miniaturized and therefore is no longer a problem.
Your character is one such wannabe hero. In an ill-advised attempt at fame, they try to visit Hail, and poof. Now they're the size of a mouse and have entered an entirely different realm of lawlessness and self-preservation. They must find a new way into the Crooked Bone to convince Hail to return them to their previous size.
Each scenario is a single card, pitting one mercenary against a handful of enemies with simplified actions and AI. Each mercenary has a hand of just four double-sided cards, but they can be used twice - both the front and the back - before they are discarded. Attacks are resolved using a die in conjunction with a modifier table, and both the table and the mercenary ability cards can be improved as you level up throughout the campaign.
-description from the publisher