Watch “Hellbringer Preview: An early look at this rogue-like card game inspired by Diablo,” a board game review for Hellbringer on BoardGameVideo.
Description provided by Tabletop Bellhop on YouTube:
Hellbringer is a rogue-like card game that is obviously inspired by games like Diablo. You choose a character, build a dungeon out of cards, and then battle your way through four levels of that dungeon in an attempt to reach the demon at the end and defeat it.
The designer of Hellbringer calls it a solo-cooperative game as it was primarily designed for single player play but can also be played cooperatively with a bigger group.
This review is one segment of episode 173 of The Tabletop Bellhop Gaming Podcast, Baker's Dozen. You can watch the full episode here: https://youtu.be/EEgzhVbwqwE
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Disclaimer: We were lent a preview copy of Hellbringer in order to write this review.
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Timestamps:
00:00 INTRODUCTION AND OVERVIEW
01:32 HELLBRINGER COMPONENT OVERVIEW
03:12 HOW TO PLAY HELLBRINGER
15:45 OUR THOUGHTS ON HELLBRINGER
24:08 WHY YOU SHOULD BE KEEPING AN EYE ON HELLBRINGER
26:14 CLOSING
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From the publisher:
HELLBRINGER is a SOLO-COOP Dark Fantasy Dungeon Crawler card game where you ventures into the darkness of a dungeon to slay its mighty demon.
GAME HIGHLIGHTS
Card Dungeon Crawler
Perception based combat
Player Versus Monster (PvM)
Character Builder and Progression (Hero Building)
All or Nothing
Turn Based
WHAT MAKES HELLBRINGER UNIQUE?
PERCEPTION-BASED COMBAT SYSTEM
In order to see an enemy and attack him, the player will need a perception equal or greater than that of his opponent. The enemy will then be classified on the perception board on the IN SIGHT section. However, each new location in the dungeon will increase the prerequisite for all enemies in play, making the descent even more difficult.
ALL OR NOTHING
The sum of a target’s Hit Points and Armor defines the total needed to eliminate it. If the result is lower, the target will survive. These attributes never vary due to damage from an attack, allowing the player to avoiding lots of calculations and having to remember the attributes of all creatures in play.
CHARACTER PROGRESSION AND OPTIMIZATION
Despite the luck of the dice and cards, the progression and optimization of your character through Items, Enchantments, Companions, Attribute Points and Acquired Skills allows you to better control it and feel an evolution when in game. When an enemy is eliminated, the card becomes an attribute point. The player can then increase an attribute permanently. The player will also be able to permanently learn skills from their classes or common skills, in order to reuse them each turn. No matter what class you select, the game encourages you to explore other options with the ability to use any skill and perform powerful combos.
COOPERATION
Although the game is optimized for SOLO, the richness of the game is felt when played in COOP. You will be able to Offer a card to a player, Resurrect an eliminated player and Create combos by using certain cards to improve the damage of your teammates. But beware, the more players you have, the greater the difficulty.
AN UNIQUE EXPERIENCE
Hellbringer offers 9 Campaigns which will be available in narrated text and audio, as well as a Soundtrack specially designed for the game to fully immerse you in its demonic universe!
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Links:
Head over to the Tabletop Bellhop blog where you'll find more tabletop gaming content, including game and game night advice, reviews, and more: https://tabletopbellhop.com
Read more about Hellbringer through our written review on the blog:
https://tabletopbellhop.com/game-reviews/hellbringer-preview/
Learn more about Hellbringer here: https://hellbringergame.com/
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