Watch “Godtear Speed Play - Lorsann / Jaak VS Nia / Blackjaw (Strong and Brave take on Sneaky and Snipey),” a gameplay video for Godtear on BoardGameVideo.
Description provided by NorthernDice on YouTube:
#Godtear never fails to be a hit for us. Tactical area control based warfare laced in fighting, edging points and dominating your opponent!
Our audio died for this play so we made use of the footage to create a speed play.
We found Jaak and Lorsann to be a poor combination, relying on opposing circumstances to best be utilised. Jaak needs to slap a banner down and defend it… Lorsann needs to snipe from afar and stay out of trouble. Not a great combo.
Whereas Nia and Blackjaw would have been superb… Blackjaw’s masses could control the field and Nia could make use of debuffs and strong movement actions to prevent the enemy taking hold. However! Our match turned into a fight of a literal two halves: Lorsann took on Blackjaw and Jaak went for Nia. Had the opponents swapped with one another, team Blackjaw may have stolen victory by utilising the maelstrom’s ability… but alas, Lorsann out damaged Blackjaw and Jaak whacked Nia. Always excellent fun!
*this copy was sent to us by @Steamforged for unbiased review. We aren’t paid for any content produced.
Mostly reviews. Godtear is covered on BoardGameVideo.com by 6 reviews, 1 recorded sessions, and 1 unboxings.
2 - 8 players
60 - 120 min
Medium weight: Teach it in one sitting
About Godtear, from BoardGameGeek:
Godtear is a hex based tabletop skirmish board game for two players. With its dynamic scenarios and pre-assembled, pre-coloured miniatures, it's quick to start but hard to master!
Godtear is a scenario driven game. Each scenario has its own rules, but there are common rules that form the basis of all scenarios. Each scenario uses the scoring system below in addition to its unique scenario rules. During each turn of Godtear, players compete to influence the momentum of battle, allowing them to gain the upper hand. This is represented by moving the turn token on the battle ladder closer to that player's warband token.
Here are the ways a player can influence the tide of battle and move the turn token closer to their own warband token:
• Knock out an enemy champion - 4 steps
• Knock out a small enemy follower - 1 step
• Knock out a large enemy follower - 2 steps
• Make a claim action during the plot phase - 1 step
• Have a friendly banner on an objective hex during the end phase - 4 steps
At the end of the turn, the player with the turn token in their half of the battle ladder wins the turn and gains the number of victory points shown on the reverse side of that turn's turn token.
The first player to have 5 victory points wins the game.