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Jul 11, 2025·How to play·31:10·156·Watch on YouTube

GMT Games - Skies Above the Reich Play Through - 1942 Mission 1

Nerd Workshop

Nerd Workshop

Watch “GMT Games - Skies Above the Reich Play Through - 1942 Mission 1,” a how-to-play guide for Skies Above the Reich from Nerd Workshop on BoardGameVideo.

Description provided by Nerd Workshop on YouTube:

GMT Games - Skies Above the Reich Play Through - 1942 Mission 1 Follow along as I play through Skies Above The Reich. This is the 1942 Mission 1 play through. This is a solo board game by GMT games which depicts a Luftwaffe squadron of Bf-109s struggling to deter and destroy the relentless daylight raids over Germany during World War Two. Game reviewed: Skies above the Reich: https://amzn.to/4ks4bAV Links to other games I reviewed: For King and Country: https://www.gmtgames.com/p-1061-the-last-hundred-yards-volume-5-for-king-country.aspx GMT Games - The Last Hundred Yards Vol 2: https://amzn.to/3das9DQ GMT Games - The Last Hundred Yards Vol 3: https://amzn.to/3Pg27ws GMT Games - Into the Woods The Battle of Shiloh: https://amzn.to/3zJEDtT Panzer Expansion #2: https://amzn.to/3Mlsino GMT Games - The U.S. Civil War: https://amzn.to/3QraiXt GMT Games - Death Valley: Battle for the Shenandoah: https://amzn.to/3SBplzW GMT Games - Fields of Fire Vol 2: With the Old Breed: https://amzn.to/3p8clnC GMT Games - Salerno ’43: https://amzn.to/3PcSWMV GMT Games - American Revolution Tri-Pack: https://amzn.to/3QaFhr4 GMT Games - The Battle of Rhode Island and Newport: https://amzn.to/3zHMjNa GMT Games - Men of Iron: Infidel Blood & Roses: https://amzn.to/3A7yY2c GMT Games - Flying Colors Deleuxe: https://amzn.to/3SwRfgr GMT Games - The Dark Summer: https://amzn.to/3P9KZYS GMT Games - Panzer Basic Game: https://amzn.to/3zZF3fR GMT Games - Panzer Expansion 3-Drive to the Rhine: https://amzn.to/3A47CJZ GMT Games - Panzer Expansion 4-German Invasion of France, 1940: https://amzn.to/3P8c3ru GMT Games - Panzer Expansion 1-Battle on the Eastern Front 1934-43: https://amzn.to/3BPGGit GMT Games - Panzer Expansion 2-Final Force - Eastern Front, 1941-4: https://amzn.to/3QvVaZc GMT Games - Storm Above the Reich: https://amzn.to/3zAAA2O GMT Games - 1918/1919 - Storm in the West: https://amzn.to/3BTpwAz GMT Games - Normandy ’44, D-Day and the Battle for Normandy: https://amzn.to/3JAIjTb DVG Games - B-17 Leader: https://amzn.to/3zyxCf2 GMT Games - Hitler’s Reich - WW2 in Europe: https://amzn.to/3A6vbCf DVG Games - Zero Leader: https://amzn.to/3dese9I DVG Games - Down in Flames - Locked - On: https://amzn.to/3bCpouF GMT Games - Beneath The Med: Gegina Marina At Sea, 1940-43: https://amzn.to/3bBFB35 GMT Games - The Hunted - Twilight of the U-Boats, 1943-45: https://amzn.to/3A6wxwP Game tools 2mm Radius Deluxe Corner Punch Cutter: https://amzn.to/3oZf6b4 2.5mm Radius Deluxe Corner Punch Cutter: https://amzn.to/3SxNCa2 2mm Radius Heavy Duty Corner Punch Cutter: https://amzn.to/3bFOBEw 2.5mm Radius Heavy Duty Corner Punch Cutter: https://amzn.to/3p0GLIA Fishers Stick Rotary Cutter: https://amzn.to/3UmThRh DISCLAIMER: This video and description contain affiliate links, which means that if you click on one of the product links, we will receive a small commission at no charge to you. This helps support the channel and allows us to continue to make videos like this. Thank you for your support!

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Skies Above the Reich

Skies Above the Reich

2018·Mark Aasted, Jeremy White

1 - 2 players
30 - 60 min
Heavy weight: Expect a long teach

About Skies Above the Reich, from BoardGameGeek:

Skies Above the Reich is a solitaire game depicting a Luftwaffe squadron of Bf109s struggling to deter and destroy the relentless daylight raids over Germany during World War Two. The player's individual aircraft, each represented by a stickered block, must confront the mighty “combat box” formation of the United States Army Air Force, a deadly terrain of B-17 Flying Fortresses. The game is a broad strokes depiction that presents the arc of the desperate air war. Stretching from late 1942 to early 1945, Skies Above the Reich follows that trajectory in a series of missions strung together to make a campaign. Each mission will take a half hour or more to play, while a campaign can last anywhere between 6 to 60 missions. The Mission You select pilots and “attachments,” such as gun pods, rockets, or added armor. You may also augment your attack with auxiliary aircraft such as Ju88s, Fw190s, or later in the war, jet propelled Me262s, the answer to the deadly P-51 escort fighter. Time in a mission is limited, so you must do your best to wreck the bomber formation as quickly as possible, while bringing home as many pilots as you can in order to muster a force for the next mission. The mission is played on a formation map that depicts as many as twenty-one B-17 bombers in a tight array. The game comes with two double-sided map boards (four maps in all) that as a set chronicle the development and increasing lethality of the bomber formation. Each map is a bigger and more lethal terrain than its predecessor. Will you strike the formation from the nose or from the tail? Will your fighters make a dead-level attack or will they drop bombs on the formation from above? Will you split your squadron to attack from multiple angles, or will they charge at the bombers in successive waves? Will you even have time for this kind of maneuver? What if you encounter the bombers' “little friends,” fighter escort lurking nearby? How will you handle them if you do, or will you even try? Will you organize part of your force to tangle with escort, or will you arm your entire contingent to focus on the bombers? The Campaign As tough as each mission can be, the real challenge is the campaign where you watch as your roster of pilots gradually shrinks. Some pilots will survive long enough to acquire ace skills, but you will be forced to replace downed or wounded pilots, and those young newcomers come “green”. Some campaigns will end simply because you run out of pilots. Full Campaigns follow the chronology of “seasons,” each comprising a number of missions that your squadron flies striving to disrupt the American bomber raids. In a full campaign you must endure all seven seasons, keeping your squadron intact while making an impact on the relentless wave of bomber formations roaring over your homeland. A short campaign challenges you to win a single season, although you may wish to extend it to a second or third season depending on how well you fare. Each season represents a distinct period of the war, as the campaign traverses the history of the air war. Bombers become more heavily armed but so too do your own Bf109 fighters. Early seasons are characterized by smaller formations, while seasons in the middle of the war are notable for the lack of fighter escort. And later seasons will put the squeeze on your squadron. Basic and Advanced Games In the basic game your goal is to knock bombers out of formation, or destroy them outright. The advanced game adds “pursuit” where you dispatch fighters to chase after and intercept bombers knocked out of the formation. Played out on an 8.5” x 11” map depicting a single bomber, pursuit makes the advanced game even more challenging. The Two Player Game You may also play this as a (un)cooperative game. Players each command a squadron of fighters and attack a formation of bombers together. Although players may lose together, even if they win the campaign only one of them may be declared the victor. "No one who experienced them will ever forget them – those streams of Flying Fortresses. Suddenly we saw [them] ahead in a great swarm. I confess the sight put me into a bit of a flap, and the others felt the same. We seemed so puny against these four-engined giants. Then we attacked from the beam." – Cajus Bekker, The Luftwaffe War Diaries TIME SCALE: Each turn = seconds and minutes MAP SCALE: Area movement UNIT SCALE: Individual fighters NUMBER OF PLAYERS: 1 - 4 COMPONENTS: 17” x 22” map board (double sided) 22” x 34” map board (double sided) Pilot Roster Pad Three Player Aid Cards Rulebook Situation Manual Two ten-sided dice (from GMT webpage)

Designers

Mark Aasted, Jeremy White

Artists

Antonis Karidis, Mark Simonitch, Jeremy White

Publisher

GMT Games

Categories

Aviation / FlightWargame

Mechanics

Dice RollingCampaign Game
View on BoardGameGeek ›
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GMT Games - Skies Above the Reich Play Through - 1942 Mission 1