About OS: Operation Safe-house, from BoardGameGeek:
Operation Safe-House (OS) is a strategy-based board game set in a post-apocalyptic world where civilization has collapsed. Humanity faces tragedy, chaos, and the loss of essential facilities and safe shelters. Survival has become the ultimate priority, and the remaining people have divided into six rival kabilas, each fighting for a chance to rebuild their lives.
The game features six kabilas(factions): Bashpottii, Bedepara, Malshabari, Jaldoba, Patkelghati, and Dheutingoli. Each faction must navigate a hostile landscape, confront rival groups, and secure a path to the Safe House, the last hope for a sustainable future.
But reaching the Safe House is only part of the challenge. Players must weaken their opponents by reducing their troop numbers, carefully manage their own forces, and make tactical decisions about when to advance, defend, or attack. Every move can change the balance of power.
To deepen the strategic experience, Operation Safe-House incorporates action, defense, and strategy cards that allow players to adapt to changing situations and outmaneuver their rivals. Players can block territories occupied by opponents, launch attacks, and deploy decoy troops to bluff their enemies. Reading the board is important, but reading your opponents can be just as crucial.
At its heart, Operation Safe-House is a contest of tactical planning, resource management, deception, and survival. Players must decide when to take risks, when to hold their ground, and when to strike. Alliances cannot be taken for granted, and no faction can afford to underestimate its rivals.
The objective is simple: survive the conflict and secure the Safe House with the strongest remaining force. The journey, however, is anything but simple.
In a world where every troop counts and every decision carries consequences, who will emerge as the true leader? Who has the strategic vision to outlast the competition and claim the Safe House?
In Operation Safe-House, survival is the mission. Strategy is the weapon. The Safe House is the prize.