[FR ]RETRO Opening the Box : Dune CCG + Introduction

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Dune CCG

Published in 1997

6.4
2 - 8 players
60 min
3.5/5 complexity
Rank: 10290

About Dune CCG — from BoardGameGeek:

A collectible card game (CCG) set in the Dune universe. Players are the heads of Minor Houses (sponsored by one of the familiar factions, e.g. Atreides) attempting to become a Great House and join the Landsraad. To win, a player must acquire both 10 spice and 10 favor. There are four types of combat (called rites); Duels and Battle which can gain a player favor, and Intrigue and Arbitration which gain a player Solaris (money). Spice can be acquired through card effects or bought from a limited supply. Online Play OCTGN - Direct Link CCG Workshop (no longer available)

Designers:

Matthew Colville, Owen Seyler

Artists:

Michael Apice, Randy Asplund-Faith, Doug Beekman, John Bridges, Doug Chaffee, Audrey Corman, Stephen A. Daniele, Brian Durfee, Darryl Elliott, Larry Elmore, David Fooden, Frank Kelly Freas, Thomas Gianni, Anthony Hightower, Don Hillsman II, Debbie Hughes, David Leri, Corey Macourek, Mark Maxwell, Val Mayerik, John Monteleone, Ted Naifeh, Paolo Parente, Terry Pavlet, John W. Pierard, Zak Plucinski, Alan Pollack, Mark Poole, Cortney Skinner, Walter Velez, Christina Wald, Ron Walotsky, Mark Zug

Categories:

Card GameCollectible ComponentsNovel-basedScience Fiction

Mechanics:

Auction / BiddingDeck ConstructionVictory Points as a Resource
Dune CCG

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