Watch “Firepower: Basic Rules Ambush,” a gameplay video for Firepower from @068-William B. on BoardGameVideo.
Description provided by @068-William B. on YouTube:
This is not a tutorial! I made several mistakes, mostly with prone movement which costs 3, not 2 movement. I shouldn't have counted the concealment bonus with the grenade blast, just cover. Finally, I was unsure of the removal of speed tokens, concealment and stunned statuses. My confusion is that if the current turn side loses stunned status at the end of a turn and next turn if the opposing team loses suppressed status, what's the point of being stunned if you recover so fast? So, I wouldn't remove suppressed status if last turn they just got off of stunned.
Please point out areas for me to improve in. There aren't many videos on this game and I learn through doing vs reading. haha!