Travis Jones, Andrew C. White, Keith Winder
About Elevation, from BoardGameGeek:
Elevation is a trick-taking game where climbers compete over 3 days for the highest elevation gain in 4 mountain ranges, reaching famous peaks
around the world.
After each trick, everyone draws another card. You could be out of a suit one moment and have its top card the next.
Your points are the difference between your highest and lowest card of every suit - winning the top card does nothing without a low card to back it up.
Draw from 30+ different rules each day, so gameplay stays fresh and unique without overcomplicating things.
—description from the publisher
Designers
Travis Jones, Andrew C. White, Keith Winder
Artists
Ned Bustard, Andrew C. White
Mechanics
Trick-taking & Climbing
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