Watch “Dune: Imperium Uprising + Bloodlines | Solo Playthrough & Tutorial (Learn to Play),” a how-to-play guide for Dune: Imperium – Uprising on BoardGameVideo.
Description provided by Board Game Cabin on YouTube:
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Today we're diving into a full solo teaching playthrough of Dune: Imperium Uprising with the Bloodlines Expansion. Taking the role of Muad'Dib, we'll battle against the Harkonnen rivals, manage our resources, gain influence with the major factions, recruit elite forces, and fight for control of Arrakis.
This is a step-by-step tutorial playthrough, so by the end of the video you'll understand:
• Agent Turns and Reveal Turns
• Combat and Conflict Cards
• Influence Tracks and Alliances
• Sandworms and Maker Hooks
• Tech Tiles and Sardaukar Commanders
• Contracts, Intrigue Cards, and Spies
• Solo Mode Rival AI using the House Hagal Deck
• End Game Scoring and Victory Conditions
Whether you're learning the game for the first time or looking to improve your solo strategy, this playthrough will walk through the rules while showing the game in action.
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00:00 Intro
00:50 Setup & Core Rules Explained
02:12 Round Start Explained
02:47 Player Turns Explained
03:36 Board Overview
04:25 Agent Turns Explained
05:36 Combat Spaces Explained
06:37 Rival Turns Explained
07:46 Rival Spies Explained
08:53 Signet Ring Ability Explained
10:33 Rival Troop Deployment Explained
11:40 Rival Swordmaster Recruitment Explained
12:34 Reveal Turn Explained
13:24 Buying Cards from the Imperium Row Explained
14:03 Calculating Combat Strength Explained
15:05 Combat Explained
16:02 Intrigue Combat Cards Explained
16:35 Matching Conflict Symbols to Earn Victory Points Explained
17:29 Makers Phase Explained
17:54 Recall Phase Explained
20:15 Faction Spaces Explained
20:40 Trashing Cards Explained
21:10 Rival Signet Ring Ability Explained
26:02 Spies Explained
26:40 Rival Recruits a Swordmaster
29:40 Makers Spaces Explained
31:50 Recruiting Our Swordmaster Explained
33:00 Intrigue Cards Explained
33:23 Maker Hooks & Sandworms Explained
40:30 Placing a Spy Explained
41:52 Contracts Explained
42:45 Acquiring a Tech Tile Explained
44:36 Rival Scheme Explained (Three Placed Spies)
46:49 Rivals Trading Resources for Victory Points Explained
48:31 Prepare the Way Explained
50:04 Combat Rewards with a Sandworm Explained
51:24 Wild Battle Icons Explained
54:15 Rival Acquires a Tech Tile
55:25 Gaining a Faction Alliance Explained
58:55 Rival Places a Spy with Deep Cover Explained
01:02:07 Gaining a Seat in the High Council Explained
01:02:32 Recruiting a Sardaukar Commander Explained
01:04:10 Rival Recruits a Sardaukar Commander Explained
01:10:28 Spice Must Flow Explained
01:28:30 Infiltrating with a Spy Explained
01:45:55 Endgame Trigger & Final Scoring Explained
BGG link:
https://boardgamegeek.com/boardgame/397598/dune-imperium-uprising
MUSIC:
Pulse Runner by Helmut Schenker
Eskimo Nebula by Curved Mirror
Kepler's Hope by Year of the Deer
courtesy of www.epidemicsound.com
THUMBNAIL:
Thumbnail artwork was taken from the boxart of Dune Imperium Uprising created by Clay Brooks, Derek Herring, Raul Ramos, and Nate Storm.
#DuneImperium #DuneImperiumUprising #BloodlinesExpansion #BoardGames #SoloBoardGaming