Watch “Disney Space Mountain Game: All Systems Go - How To Play,” a how-to-play guide for Disney Space Mountain Game: All Systems Go on BoardGameVideo.
Description provided by Watch It Played on YouTube:
In this video, we're going to learn how to play the Disney Space Mountain Game: All Systems Go. If you have any comments or questions, please do not hesitate to post them in the YouTube comments below.
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00:00 - Introduction
00:36 - Setup
02:50 - Game Play Overview
03:10 - The Plan Your Turn Step
03:39 - Rolling The Navigation Dice Step
03:58 - Checking For Fuel Step
04:23 - Moving Rockets Step
04:52 - Resolving A Turn
05:10 - Resolving A Straight
05:43 - Cosmic Events
06:44 - A Wormhole
07:05 - Moving Off The Side Of The Board
07:20 - Entering an Encounter
07:44 - Space Items
08:35 - Return To Starport Token
09:35 - Refueling
10:15 - Running Out Of Fuel
11:43 - Ending A Round
12:15 - Ending The Game And Declaring The Winner
12:37 - Conclusion
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Mainly reviews and unboxings. Disney Space Mountain Game: All Systems Go is covered on BoardGameVideo.com by 3 reviews, 2 how-to-play guides, 2 recorded sessions, and 3 unboxings.
2 - 4 players
20 - 40 min
Light weight: Learn it in minutes
About Disney Space Mountain Game: All Systems Go, from BoardGameGeek:
Based on the beloved Disney Park attraction!
Prepare yourself for a fast-flying board game adventure to the furthest reaches of Space! Zip over wormholes and perform Daring twists and turns around asteroids, comets, unknown planets, and more. Will you be the first brave pilot to visit all five Starports and complete your mission?
Gameplay consists of four steps each turn:
Step 1: The lead player asks which players want to continue or sit out the rest of the round to refuel their ships.
Step 2: The lead player rolls the 3 Navigation dice by sending them through the Dice Launcher, which doubles as a dice tower.
Step 3: Players who did not refuel their ships in Step 1 use the Navigation dice to determine how much fuel they'll have to spend this turn. If the fuel runs out, they'll lose any progress on their missions this turn.
Step 4: Players move their rockets based off the icons on the Navigation dice, trying to visit the 5 Starports and complete their 5 mission cards.
These steps are repeated until all players choose to refuel and sit out the round, or the fuel gauge reaches 1.
The first player to visit all 5 Starports and complete their missions first wins!