Watch “Dark Souls: Tomb of Giants | Solo | Live Playthrough - Part 1,” a gameplay video for Dark Souls: The Board Game on BoardGameVideo.
Description provided by Brews and Boardgames on YouTube:
Today I'm playing the new Dark Souls core sets from Steamforged Games. Shoutout to them for sending me some early copies. In this playthrough, we get to the Mini Boss "The Black Knight". I will be covering the remaining part of the game at another time. I never played the original game so I don't have that to compare it to. But I am aware about the rule changes they made in this one. Thanks for checking out the video and let me know your thoughts in the comments below.
Tomb of Giants: https://steamforged.com/products/dark-souls%E2%84%A2-the-board-game-tomb-of-giants-core-sets
Painted World of Ariamis: https://steamforged.com/products/dark-souls%E2%84%A2-the-board-game-the-painted-world-of-ariamis-core-sets?_pos=17&_sid=e8e9fb3ef&_ss=r
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0:00 Starting Soon
13:10 Pre-game/Overview
33:10 Game
2:57:30 Mini-Boss Battle (The Black Knight)
3:26:10 Post-game thoughts
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2017·David Carl, Alex Hall, Mat Hart, Richard Loxam
Videos
15
Creators
10
Mostly playthroughs and unboxings. Dark Souls: The Board Game is covered on BoardGameVideo.com by 3 reviews, 6 recorded sessions, 4 unboxings, and 2 other videos.
1 - 4 players
90 - 120 min
Heavy weight: Expect a long teach
About Dark Souls: The Board Game, from BoardGameGeek:
The Dark Souls board game is a brutally hard exploration miniatures game for 1-4 players. Prepare to die.
The game features a "fast set-up, long reveal" mechanism that gets you into the game quickly and builds the location as you explore. The sense of danger is palpable as you discover new locations and the monsters that inhabit these dark places. The core combat mechanism and enemy behavior system forces deep strategic play and clever management of stamina to survive.
Dark Souls includes numerous boss and mini-boss encounters - including one against the Dragon Slayer Ornstein and Executioner Smough - and utilizes an innovative behavior mechanism so that no two encounters are ever the same, thus giving the game near infinite replayability.
-description from the publisher