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Dec 23, 2020·Review·55:25·254·Watch on YouTube

Cyborg: the Ultimate Adventure (Excalibre Games) Review & How to Play [RVW 059]

Tabletop Sci-Fi

Tabletop Sci-Fi

Watch “Cyborg: the Ultimate Adventure (Excalibre Games) Review & How to Play [RVW 059],” a board game review on BoardGameVideo.

Description provided by Tabletop Sci-Fi on YouTube:

Cyborg: the Ultimate Adventure, Excalibre Games, 1978. In a post-apocalyptic world, the Princess and her Cyborgs battle Mutants and Necromancers. Overview :09, Components 2:13, Rules 9:10, Setup and Play 27:11, Conclusion 53:44. Rule discussion and a turn play though are shown to describe game play. 2 player game. Can be played solitaire #boardgames #scifigame #cyborg

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Cyborg: The Ultimate Adventure

Cyborg: The Ultimate Adventure

1978

2 players
120 min
Medium weight: Teach it in one sitting

About Cyborg: The Ultimate Adventure, from BoardGameGeek:

"Cyborg - The Ultimate Adventure" is a two-player wargame with both SF and Fantasy elements ("After the atomic wars, magic filled the land..."). One player controls Princess Gloriana and her entourage, who are trying to get from the North East corner of the map to the Holy City in the South West, where Gloriana's coronation will take place. Gloriana is escorted by cyborgs, Amazons, and Imperial Guardsmen, and is watched over from afar by the magic-using Guardians in the Holy City. The other player controls Aemulatio, the sister of the dead king, who is trying to capture and sacrifice Gloriana in order to seize the throne herself. Aemulatio fields mutants, gargoyles, and a pair of Necromancers (amusingly named Kcud and Nootrac) against Gloriana's forces. Playing time is listed as "2 - 3 hour(s)" on the cover, but the rules declare there is no time limit. For Gloriana to win, she must reach the Holy City or totally rout Aemulatio's minions; for Aemulatio to win, her forces need only capture Gloriana (even if Aemulatio and her Necromancers are all dead, which would be a very Pyrrhic victory). A six-sided die (not included) is required to resolve combat, and also to allow the Necromancers to cast one spell with random effects once per turn, and the Guardians to cast one spell each of "Mind and Magic" per turn. The lurid cover art by R. P. "Dick" Winther, seems intent on evoking both Silver Age comics and 1940s pulp magazine covers, but falls far short of Excalibre's self-proclaimed "Beautiful graphics and detail." A gargoyle is seizing a terrified Gloriana by the thigh, and appears to be wrestling her atop a rock... but closer inspection of the lower left corner of the cover reveals a second, smaller gargoyle in flight, and the space between it and Gloriana is filled with ant-sized fighting men. Presumably the main figures are meant to be aloft, though you'd never know it to look at them, making this cover one of the best examples of the classically "bad" game art of the 1970s.

Artist

R. P. Winther

Publisher

Excalibre Games, Inc.

Categories

FantasyScience Fiction

Mechanics

Dice RollingGrid Movement
View on BoardGameGeek ›
Cyborg: The Ultimate Adventure

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Cyborg: the Ultimate Adventure (Excalibre Games) Review & How to Play [RVW 059]