over 4 years ago·Instructional·37:49·Watch on YouTube

Cryptodome - Four Player Playthrough with Stella & Tarrant + Friends

Watch “Cryptodome - Four Player Playthrough with Stella & Tarrant + Friends,” a how-to-play guide for Cryptodome from The Dice Tower on BoardGameVideo.

Cryptodome

2022Jacob Varro

2 - 8 players
45 - 75 min

About Cryptodome, from BoardGameGeek:

Cryptodome is the most popular game show set in a future where technology has exploded in countless directions. Salvagers find creative ways to use these technologies to build upon their suits to help navigate an underground magma chamber on Planet Varcob. Play as a salvager, each with a unique ability, as you make your way around the Cryptodome. The object of the game is to be the first to collect three Power Cores that are located around the outside of the board. Players start at the center and use move cards to make their way to one of the outer edges of the board to collect an artifact or power core. Once collected it's kept for the remainder of the game and the player is teleported back to the start. Artifacts give powerful abilities, but do not contribute to winning the game. Players get to choose two actions for their turn. They can choose any combination of placing a tile, using a move, and/or drawing a card. Placing a tile allows players to change the path to their advantage or to block their opponents. Using a move can only be done if the corresponding paths are connected. Drawing a card can result in a move card or an ability card. Cryptodome is a free-for-all game for 2-8 players ages 14 and up that can be played in about an hour. Three types of cards allows for a simple risk/reward system that players can strategize with as the game goes on. Games change in dynamic based on the number of players and the strategies that players tend towards. Players tend to collect up to two artifacts near the beginning of the game and then use them to collect three power cores more effectively.

Designer

Jacob Varro

Artist

Nakarin Sukontakorn

Categories

Abstract StrategyFantasy

Mechanics

Action PointsLayering
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