Description provided by Tantrum House on YouTube:
What happens when you mix RPGs with trick-taking?
Crits & Tricks adds character abilities, dice rolls, quests, and loot to traditional trick-taking gameplay. Players choose characters with unique goals, use their dice to determine card values, and work toward completing quests throughout the game.
You don't necessarily need to win the most tricks. Complete your quests, collect your loot, and finish the three-round adventure with the most treasure to win.
Players: 1–4
Play Time: 30 minutes
Mechanics: Trick-Taking • Dice Rolling • Quests • RPG Elements
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