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Feb 19, 2026·How to play·40:59·72·Watch on YouTube

Common Sense Rules Teach

Sam London

Sam London

Watch “Common Sense Rules Teach,” a how-to-play guide for Common Sense from Sam London on BoardGameVideo.

Description provided by Sam London on YouTube:

A fairly comprehensive rules teach for Common Sense. I forget to mention a few things, but this definitely gives you a strong enough grounding in the game system that you would be ready to play it if it was placed in front of you. You can preorder Common Sense on GMT's P500 system at the website below: https://www.gmtgames.com/p-1217-common-sense.aspx

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Common Sense

Common Sense

Sam London

Videos
7
Creators
4

Mainly how-to-play. Common Sense is covered on BoardGameVideo.com by 1 reviews, 3 how-to-play guides, 1 recorded sessions, and 2 other videos.

1 - 2 players
120 min

About Common Sense, from BoardGameGeek:

Common Sense is an asymmetrical trick-taking card driven wargame. One player will take control of the 13 colonies in their fight for independence while the other uses the might of the British crown to quash the rebellion. The game revolves around the Will to Fight track which tracks both sides' willingness to continue to fight the war. As it is an asymmetrical game, both sides have different problems they will have to manage to resist the decline of their Will to Fight. The colonies are primarily concerned with morale and their ability to believe that they could potentially win their independence. Losing control of colonies and failures of the Continental Congress to galvanize the colonies will have the heaviest impact on their conviction. The British on the other hand never had hearts and minds to begin with, as the war was never popular at home. Instead, their Will to Fight represents parliament’s willingness to continue to fund the war. Poor results relative to commitment of forces as well as losses of British Regulars can spell a speedy exit from the war for them. The game will end when both player’s Will to Fight markers converge on the track, or rarely at the end of 1783, with position on the track determining much of the game’s scoring. Common Sense is played with 2 unique 36 card decks. Each card in a player’s deck is also unique, and represents a key personality, battle, event, or concept from the American Revolution. Cards are divided into 4 suits, which are Battle, Mobilize, Recruit, and Special. Since the game is asymmetrical, while Battle, Mobilize, and Recruit serve similar purposes for both players, their actual executions vary in some ways. Battles let you engage in fights with the enemy in the same space, Mobilize lets you move your armies between spaces, and Recruit lets you bolster your forces. The Special suit on the other hand varies radically and really showcases differences between the two sides. The Colonial Special suit governs training of militia into the Continental Army as well as all interactions with the French. The British Special suit on the other hand manages native led operations as well as the might of the British navy. Each card grants a certain number of actions of a specific type, as well as a historical themed event. Events can be one off effects, powerful action modifiers for the current turn, or remain in play for multiple turns granting powerful abilities or changing core rules. —description from the designer

Designer

Sam London

Publisher

GMT Games

Categories

Age of ReasonAmerican Revolutionary War

Mechanics

Action PointsArea Movement
View on BoardGameGeek ›
Common Sense

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Common Sense | Gameplay Preview with Sam LondonHow to play30:30

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Common Sense GMT P500 Pitch7:39

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Sam London

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Interview | Sam London | Common Sense | The Players' AidInterview20:39

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Six Quick Game Reviews - with Tom VaselReview26:04

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Common Sense preview play and impressions - One Stop Co-Op ShopReview1:02:34

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Common Sense | Gameplay Preview with Sam LondonHow to play30:30

Common Sense | Gameplay Preview with Sam London

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Common Sense | Full-Game Playthrough | Ananda Gupta & Gene Billingsley Go Head-to-HeadPlaythrough2:05:29

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Common Sense GMT P500 Pitch7:39

Common Sense GMT P500 Pitch

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Interview | Sam London | Common Sense | The Players' AidInterview20:39

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Common Sense | Solo Bot Overview with Sam LondonHow to play35:17

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Common Sense Rules Teach