8 months ago·Instructional·09:36·Watch on YouTube

Carcassonne: Towers & Thieves – Rules & Features

Watch “Carcassonne: Towers & Thieves – Rules & Features,” a how-to-play guide for Carcassonne: Expansion 4 – Towers & Thieves on BoardGameVideo.

2 - 6 players
60 min
2.2/5 weight

About Carcassonne: Expansion 4 – Towers & Thieves, from BoardGameGeek:

The Tower is the fourth major expansion for the Carcassonne game. Tower segments are added to the game, as well as some new actions. Instead of placing a Meeple as usual on their turns, players can now either place a tower segment on a tile with a space for a tower, add a tower segment to a tower already standing, or place a Meeple on top of a tower (which "finishes" it). Placing a tower segment allows you to capture other players' Meeples, so long as they are in view of the tower in an orthogonal direction. If the tower is 1 piece high, they can capture Meeples that are within 1 tile of the tower; if the tower is 2 pieces high, they can capture Meeples within 2 tiles of the tower; etc. Not only do players lose whatever they may have scored with that Meeple, but they also have to pay 3 victory points if they want to free their Meeple. Part of the Carcassonne series.

Designer

Klaus-Jürgen Wrede

Artists

Doris Matthäus, Anne Pätzke, Chris Quilliams

Categories

Expansion for Base-gameCity Building

Mechanics

Area Majority / InfluenceTile Placement
View on BoardGameGeek ›

Related Content