Board Game 101 (EP460) Sparks - Règles et critique
Watch “Board Game 101 (EP460) Sparks - Règles et critique,” a how-to-play guide for Sparks on BoardGameVideo.
Description provided by the creator on YouTube:
Épisode 460 de la série Board Game 101. Sparks est un jeu de recrutement de dés et de engine building dans lequel on tente de construire des robots et faire des combos pour marquer le plus de points.
0:00 - Générique
0:28 - Introduction
2:01 - Mise en place
4:04 - Règlements
5:16 - Phase 1: Remplir le plateau central avec des dés
5:42 - Phase 2: Recrutement de dés
8:02 - Phase 3: Actions
8:14 - Action: Construire des robots + Avancer sur les pistes de score
12:15 - Action: Améliorer le niveau de notre usine
13:22 - Action: Vendre un dés
13:32 - Action: Augmenter la valeur d'un dé
13:50 - Action: Annuler une restriction de couleur d'un dé
14:07 - Action: Engager une carte Assistant
15:40 - Tuiles d'amélioration
18:37 - Phase 4: Fin du tour
20:15 - Fin d'une manche
20:34 - Fin de la partie
20:53 - Décompte final des points
22:36 - Opinion personnelle
32:00 - Concours du Lundi - Septembre 2024 - Gagner une copie de Sparks
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2024·Adrian Adamescu, Kristian Amundsen Østby, Florin Purluca, Kjetil Svendsen
Videos
25
Creators
15
Mainly reviews. Sparks is covered on BoardGameVideo.com by 14 reviews, 6 how-to-play guides, 2 recorded sessions, 2 unboxings, and 1 other video.
1 - 4 players
45 min
Medium weight: Teach it in one sitting
About Sparks, from BoardGameGeek:
This robot factory needs you! With the assistance of your trusty animal companions, mechanical marvels will soon start rolling off your assembly line - then you just need to add some spark to bring those robots alive. Explore the junkyard to gather dice for constructing robots or upgrading your factory. Keep a keen eye on your line-up of charming animal aides; they're the cornerstone of your winning strategy.
In Sparks, each player runs a robot factory and takes turns being the active player. As the active player, you play one of your production tiles to take a number of dice from the junkyard; all other players then take one die each. All players simultaneously use their dice to complete robots or level up their factory.
The game ends at the end of the round when all players have played their four production tiles. The player with the most points wins.
Players can also use spark to activate the abilities of their completed robots, or use cogs to recruit their animal assistants. You start the game with six assistants, each with a unique ability, and you should shape your strategy around them. The variety of assistants ensures that each game provides a different challenge. In the advanced game, players draft the assistants, providing more strategic options.
-description from the publisher
Designers
Adrian Adamescu, Kristian Amundsen Østby, Florin Purluca, Kjetil Svendsen