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Mar 19, 2022·Review·11:20·2·Watch on YouTube

Blue Boards Review: Control

Watch “Blue Boards Review: Control,” a board game review for Control on BoardGameVideo.

Control

Control

2016·Mattox Shuler

2 - 4 players
5 - 10 min
Light weight: Learn it in minutes

About Control, from BoardGameGeek:

Based on the classic game Cuttle, in Control, players are time travelers who have been caught in a rupture in spacetime and displaced outside time. You must use Fuel Cells (the cards) to refuel your time machine or stop other players from refueling theirs first. To escape the rupture, you must reach a Fuel Cell Charge of 21 or more on your Installed Fuel Cells at the end of your turn. Whoever does so first closes the rupture, leaving the other travelers lost outside time. During your turn, you choose to either draw a card, install a Fuel Cell in your area of play, burn a Fuel Cell to the discard pile, or defuse an opponent's Fuel Cell. The Fuel Cell Charge on cards ranges from 1–10 and different abilities on Fuel cells make for changing strategies and multiple lines of play.

Designer

Mattox Shuler

Artists

Kyle Key, Mattox Shuler

Categories

Card GameScience Fiction

Mechanics

Hand ManagementTake That
View on BoardGameGeek ›
Control

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Blue Boards Review: Control