Watch “Black Rose Wars: Rebirth - Kickstarter Critique,” a board game review for Black Rose Wars: Rebirth from Bower's Game Corner on BoardGameVideo.
Description provided by Bower's Game Corner on YouTube:
Kickstarter Link: https://www.kickstarter.com/projects/lmstudio/black-rose-wars-rebirth?ref=discovery
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3 Spectacular Reads For Any Kickstarter Creator:
1- https://www.kickstarter.com/blog/how-to-get-featured-on-kickstarter
2- https://help.kickstarter.com/hc/en-us/articles/115005135214-How-does-my-project-become-a-Project-We-Love-or-get-featured-on-the-homepage-
3- https://thegogofactor.com/hacking-the-kickstarter-ranking-algorithm/
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For More Info: https://boardgamegeek.com/boardgame/342444/black-rose-wars-rebirth
From The Publisher: Black Rose Wars: Rebirth is a competitive fantasy game of deck-building, strategy, and combat set in the hectic universe of Nova Aetas in Italy. BRW:R is the second chapter in Black Rose Wars series.
25 years later, after the last war, mages are here in the Lodge, to re-establish order. Rooms are broken and now it's time to rebuild them up. Black Rose is still there.
Each player is one of powerful mages of the Black Rose Order who aspires to become the new Supreme Magister in order to acquire the mighty power of the Black Rose Artifact and the Forgotten Magic. Mages must fight, fulfill Black Rose desires, and gain strength with their spells until their power reaches the containment threshold of the prison where they are exiled, finally freeing themselves. Each mage has at their disposal six schools of magic, each one with its own strategy to annihilate their opponents and increase their power.
Mages fight each other in a modular arena of hexagons called "rooms". They summon powerful creatures, cast destructive spells, or devise dark deceptions with their enchantments.
The game system is divided into different phases. Each turn, after choosing new spells from the six schools of magic, players plan their strategy in advance, placing cards face down. Later, they reveal the played cards to kill each other, solve missions, summon creatures, or destroy the prison rooms, one against each other and against the Black Rose (the playing system).
After being killed, mages are reborn immediately, allowing them to re-enter the fight without delay — although their death still fed energy to those mages who caused it.