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May 21, 2023·Playthrough·02:41:44·2·Watch on YouTube

Attack! Board Game | Playthrough

fenirob

fenirob

Watch “Attack! Board Game | Playthrough,” a gameplay video for Attack! from fenirob on BoardGameVideo.

Description provided by fenirob on YouTube:

Watch our playthrough of Attack! - the board game published by @EagleGryphonGames We played with the Basic Rules, except that we added the rule that artillery scores two hits per success. I think that is a rule from the expansion. I think it worked great. Also, there may have been a trade or two that could have been prevented by the controller of the seas (Poseidon!) so if you find any please point them (and any other mistakes) out in the comments. Lastly, you also probably want to turn on Klingon subtitles in case I have to add any rule fixes at any point in the future. Enjoy... Attack! @fenirob Rules Overview: https://www.youtube.com/watch?v=-3MdDoYTZbk&t=548s From @boardgamegeek - The basic game (Attack!) is a very simple game of expansion and conflict set in the World War 2 era. It is aimed at those game players who enjoy rules that are very simple and easy to get into. The game is not intended to be a simulation of the era, but immerses the players in the flavor of the period. Gameplay: Each player starts with a few regions (one of which is his capital), and a few military units. Players expand their power bases by adding regions to their "sphere of influence". This may be done either through diplomacy (they join willingly), or military conquest (they join, period). There are three major sub-games in Attack!: 1) Land Combat: A simple system where each unit has certain advantages based on its historical role. 2) Sea Combat: A simple system where each ship type (Battleship, Carrier, Destroyer, and Sub) has certain advantages based on its historical role. 3) Economic: A simple system determines production. The player starts with one card per region owned, and then gets a new one for each new region added. The cards come in four basic flavors (suites): Resources, Factories, Transport Network, and Oil. Each card has a value printed on it that represents the base economic value of that region. If the player is able to create an entire "set" (one of each suite), he doubles the printed value on those cards. There is also a fifth type of card which has a minimum value of "1" that represents a region without any special economic value (just "population"). The units include: Infantry, Tank, Artillery, and Air. These are high quality plastic minis, which come in two sizes: regular for only one unit and slightly larger for groups of five. The map shows the world circa 1935 centered around the Atlantic (North and South America, Europe, and Africa). The expansion contains the map of Asia, Australia, and the Pacific. https://boardgamegeek.com/boardgame/6752/attack Big Horns Intro by Audionautix is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Artist: http://audionautix.com/

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Attack!

Attack!

2003·Glenn Drover

Videos
10
Creators
7

Mainly reviews and how-to-play. Attack! is covered on BoardGameVideo.com by 3 reviews, 3 how-to-play guides, 1 recorded sessions, 1 unboxings, and 2 other videos.

2 - 6 players
180 min
Medium weight: Teach it in one sitting

About Attack!, from BoardGameGeek:

The basic game (Attack!) is a very simple game of expansion and conflict set in the World War 2 era. It is aimed at those game players who enjoy rules that are very simple and easy to get into. The game is not intended to be a simulation of the era, but immerses the players in the flavor of the period. Gameplay: Each player starts with a few regions (one of which is his capital), and a few military units. Players expand their power bases by adding regions to their "sphere of influence". This may be done either through diplomacy (they join willingly), or military conquest (they join, period). There are three major sub-games in Attack!: 1) Land Combat: A simple system where each unit has certain advantages based on its historical role. 2) Sea Combat: A simple system where each ship type (Battleship, Carrier, Destroyer, and Sub) has certain advantages based on its historical role. 3) Economic: A simple system determines production. The player starts with one card per region owned, and then gets a new one for each new region added. The cards come in four basic flavors (suites): Resources, Factories, Transport Network, and Oil. Each card has a value printed on it that represents the base economic value of that region. If the player is able to create an entire "set" (one of each suite), he doubles the printed value on those cards. There is also a fifth type of card which has a minimum value of "1" that represents a region without any special economic value (just "population"). The units include: Infantry, Tank, Artillery, and Air. These are high quality plastic minis, which come in two sizes: regular for only one unit and slightly larger for groups of five. The map shows the world circa 1935 centered around the Atlantic (North and South America, Europe, and Africa). The expansion contains the map of Asia, Australia, and the Pacific. Expanded by: Attack!: Expansion Attack! Deluxe Expansion (Replaces Attack! Expansion) Attack! 7-8 Player Expansion (Adds two additional armies: black and white) Parts Manifest: Game board (Western Hemisphere) Rule book (24 pages) 6 sets of 113 pieces each in red, deep blue, dark green, grey, tan, taupe (infantry, tanks, artillery, planes, one capital) 42 Infantry pieces (37 normal and 5 large) 25 Artillery pieces (20 normal and 5 large) 25 Tank pieces (20 normal and 5 large) 20 Airplane pieces (15 normal and 5 large) 1 Capital piece 8 red battle six-sided dice (sides show infantry, tank, artillery, plane, plane, blank) 2 blue regular six-sided dice 54 Economics Cards Factories (4×1, 3×2, 2×3, 2×4) Minerals (4×1, 3×2, 2×3, 2×4) Oil (4×1, 3×2, 3×3, 3×4) Population (8×1) Rail Transport (4×1, 3×2, 2×3, 2×4) 54 Navy cards 12 Aircraft Carriers 12 Battleships 15 Destroyers 15 Submarines

Designer

Glenn Drover

Artist

Paul Niemeyer

Publisher

Bard Centrum Gier

Categories

EconomicMiniatures

Mechanics

Action PointsArea Movement
View on BoardGameGeek ›
Attack!

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Attack! Board Game | Playthrough