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Aug 16, 2025·Unboxing·07:43·95·Watch on YouTube

Arkham Noir: Case #1 - The Witch Cult Murders (Ludo Nova) - Unbox & First Look

KilroyWasHere

KilroyWasHere

Watch “Arkham Noir: Case #1 - The Witch Cult Murders (Ludo Nova) - Unbox & First Look,” a board game unboxing on BoardGameVideo.

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Arkham Noir: Case #1 – The Witch Cult Murders

Arkham Noir: Case #1 – The Witch Cult Murders

2017·Yves Tourigny

1 players
30 min
2.3/5 weight

About Arkham Noir: Case #1 – The Witch Cult Murders, from BoardGameGeek:

Description from the publisher: Walpurgis Night, May's Eve, is always a nightmare in witch-haunted Arkham. There are bad doings, and a child or two frequently goes missing. This year, Miskatonic University students engaged in occult studies have been turning up dead. Arkham Police, in deference to your unusual expertise, have asked for your help to get to the root of the matter. Time is of the essence because after Walpurgis Night, the trail will grow cold and the culprits will retreat to the shadows until the next Witches' Sabbat, when the next cycle of deaths will begin. As private investigator Howard Lovecraft, you will investigate events based on the stories "The Dreams in the Witch House" (1933), "The Thing on the Doorstep" (1933), and "The Unnamable" (1923). Arkham Noir is a solitaire card game inspired by the interconnected stories of H. P. Lovecraft and other authors, re-imagined as noir detective stories. Each case stands alone. Gameplay consists of adding cards to open cases, creating lines of investigation in an effort to solve them. The ultimate goal is to score five "puzzle" clue cards in order to piece together the big picture before running out of time or mental stability. Each newly shuffled deck is the start of a unique challenge, with adjustable difficulty levels to accommodate all level of players. ••• Como cada año en la ciudad embrujada de Arkham, la noche de Walpurgis, en las vísperas del 1 de mayo, trae consigo malos augurios, desapariciones y sucesos inexplicables. Este año han aparecido muertos varios estudiantes de la Universidad de Miskatonic que investigaban temas relacionados con el ocultismo. Una vez más, la policía de Arkham reclama tu inusual experiencia para llegar a la raíz de los hechos. Debes actuar con rapidez antes de que las huellas del culto se desvanezcan y los culpables vuelvan a ocultarse entre las sombras, donde permanecerán hasta el Sabbat de las brujas, cuando comenzará un nuevo ciclo de muertes. Ponte en la piel del investigador privado Howard Lovecraft e indaga los sucesos basados en los relatos: “Los sueños en la casa de la bruja” (1933), “El que acecha en el umbral” (1933) y “Lo innombrable” (1923). Arkham Noir es un juego inspirado en la interconexión de relatos de H. P. Lovecraft y otros autores, reinventados como historias detectivescas de novela negra. Cada caso de la serie Arkham Noir es independiente y se juega en solitario. El juego consiste en ir añadiendo cartas de pista a las líneas de investigación de los diferentes casos abiertos con el propósito de resolverlos. El objetivo final es recabar 5 tipos de pista diferentes con el atributo Puzle, que al unirlas nos proporcionen la perspectiva general de los sucesos acontecidos, cuidando de que no se acabe el tiempo o perdamos la cordura. Cada volumen de la serie nos enfrentará a un reto único, con grados de dificultad adaptables para cualquier tipo de jugador.

Designer

Yves Tourigny

Artists

David Prieto, Yves Tourigny

Categories

AdventureCard Game

Mechanics

Hand ManagementDrafting
View on BoardGameGeek ›
Arkham Noir: Case #1 – The Witch Cult Murders

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Arkham Noir: Case #1 - The Witch Cult Murders (Ludo Nova) - Unbox & First Look