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Dec 18, 2025·Playthrough·24:27·589·Watch on YouTube

Play through of SPI "American Revolution" - Part 1

Gilbert Collins

Gilbert Collins

Watch “Play through of SPI "American Revolution" - Part 1,” a gameplay video for The American Revolution 1775-1783 from Gilbert Collins on BoardGameVideo.

Description provided by Gilbert Collins on YouTube:

A play through of this classic game from 1972. It's still one of my favourites. The purpose of this play through was to see if the game is capable or reproducing the 'historical' result. I had a pleasant surprise. Part 1 ends at the end of 1776, the 'British Surge'.

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The American Revolution 1775-1783

The American Revolution 1775-1783

1972·Jim Dunnigan

2 players
180 min
Medium weight: Teach it in one sitting

About The American Revolution 1775-1783, from BoardGameGeek:

SPI area-movement simulation of The American Revolution 1775-1783. 9-page rules folder, 255 counters, unmounted 17" x 22" paper map. Regions on the map consist of multiple movement areas, with terrain-dependent movement cost to enter an area. Counters are multiples of strength points, each strength point being equal to 500 men. No combat distinction between infantry and cavalry or between militia and regulars. Colonial militia appears at full force in a region whenever a British force enters it but can never leave the region. Tory militia appears once per region the first time British regulars enter, and they can be converted to regulars and leave the region, but will never reappear in that region once they've left. The British player wins by controlling regions whose victory point total exceeds the scenario requirement. Colonials win by winning three major battles, by winning two major battles while limiting the British player to less than half of the scenario victory point total, or by lasting to the end of 1783 without the British player winning. Multiple "what-if" situations are provided, with each one adjusting the British victory point level required to win. Many of these can be used in combination, resulting in moderate replay value.

Designer

Jim Dunnigan

Artists

Alonzo Chappel, Redmond A. Simonsen

Publisher

SPI (Simulations Publications, Inc.)

Categories

Age of ReasonAmerican Revolutionary War

Mechanics

Area MovementDice Rolling
View on BoardGameGeek ›
The American Revolution 1775-1783

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Play through of SPI "American Revolution" - Part 1