Watch “Age of Comics Kickstarter Preview Gameplay & First Impressions,” a gameplay video for Age of Comics: The Golden Years on BoardGameVideo.
Description provided by Gettin' Jiggly Board Games on YouTube:
Live 2-player playthrough of the Kickstarter game Age of Comics: The Golden Age by @liriusgames
Late Pledge https://www.kickstarter.com/projects/liriusgames/age-of-comics-the-golden-years
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0:00 Starting Soon
10:57 Introduction
11:54 Age of Comics Overview
21:00 Extra Life D20 Roll
23:25 Age of Comics Playthrough
2:00:10 Final Scoring
2:07:03 First Impressions (Review)
⚡ BGG: https://boardgamegeek.com/boardgame/349963/age-comics-golden-years
Age of Comics: The Golden Years Age of Comics: The Golden Years is a worker placement
management game in which players will run a publishing company during the golden age of comics (1938-54).
In each round the players, in turn, must position 4 meeples (workers called editors). They can choose 4 out of 6 spaces, called publishing tasks. There are 6 publishing tasks in total that can be performed in any order and lead to 6 specific player actions: hire, develop, ideas, print, sales, and royalties. When a player prints a comic book she must pay using monetary resources ($) + 2 identical token ideas and display, on the table, the comic book cover and, underneath, show both a writer and an artist card. The comics’ value (needed for collecting orders on the map) will be the sum of the value of its creatives (artist + writer). Each creative card has a value ranging from 1 to 3.
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Mainly reviews and unboxings. Age of Comics: The Golden Years is covered on BoardGameVideo.com by 17 reviews, 11 how-to-play guides, 6 recorded sessions, 15 unboxings, and 6 other videos.
1 - 4 players
50 - 120 min
Medium weight: Teach it in one sitting
About Age of Comics: The Golden Years, from BoardGameGeek:
Age of Comics: The Golden Years Age of Comics: The Golden Years is a worker placement management game in which players will run a publishing company during the golden age of comics (1938-54).
The objective of the game is to accumulate the highest number of fans, make money by publishing comics and create the best portfolio of comic books. In each round the players take turns positioning their editors onto 6 different publishing tasks: hire, develop, ideas, print, sales, and royalties. To print a comic book, a player must pay using monetary resources, must use 2 identical idea tokens and must have a comic book cover, a writer and an artist card, with the comic's value determined by the values of its creatives (artist + writer).
The game lasts 5 rounds. Throughout the game, a fan chart will track the number of fans accumulated by the comics and will award victory points based on the players' ranking at the end of every round. The winner is the player who scores the most victory points at the end of five rounds.