Watch “A Review of DOG PARK | Recruit, Walk, and Care for Cute Pups!,” a board game review for Dog Park from Tabletop Tolson on BoardGameVideo.
Description provided by Tabletop Tolson on YouTube:
Dog Park is a mid-weight, competitive set-collection and point-to-point movement game in which players take on the role of dog walkers.
There's a wonderful blind bid in the recruitment phase and then players will inevitably get in each other's way as they stroll through the park, gathering the necessary resources to create an inviting kennel for their dogs.
The end game scoring incorporates conservative bidding, nabbing reputation points during dog walks, and accomplishing personal objectives. The coolest reputation points that players vie for are the breed bonus points which go to the player who gathered the most dogs in each breed, earning victory points from 8 to 2, depending on where they were randomly dealt at the beginning of the game.
Dog Park scratches that dog itch and gives you everything you've wanted in a game about dogs.
More Information:
https://boardgamegeek.com/boardgame/331401/dog-park
Intro Sequence: R Charles D Stuart
Music Credit: www.bensound.com
Logo Credit: www.logomakr.com
Mainly reviews. Dog Park is covered on BoardGameVideo.com by 40 reviews, 11 how-to-play guides, 14 recorded sessions, 21 unboxings, and 8 other videos.
1 - 4 players
40 - 80 min
Medium weight: Teach it in one sitting
About Dog Park, from BoardGameGeek:
Welcome to Dog Park, a mid-weight, competitive set-collection and point-to-point movement game in which players take on the role of dog walkers who recruit, walk, and care for their dogs over four rounds. Each round is split into four phases:
Recruitment Phase: Players compete in two rounds of offers to add dogs to their kennels. Offers are made with players' reputation (victory points), so must be placed wisely.
Selection Phase: Players decide which dogs to place on their lead to walk this round.
Walking Phase: Players journey through the dog park with their fellow walkers, collecting resources, earning reputation, and interacting with other walkers.
Home Time Phase: Players earn reputation for their walked dogs, and lose reputation for any unwalked dogs in their kennel.
Players must choose their routes and dogs carefully to earn the best reputation and prove they are the most accomplished walker of them all. At the end of the game, the player with the most reputation wins.
-description from the publisher