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May 8, 2026·Interview·01:27:22·1605·Watch on YouTube

A brutal "feudal" economic sandbox with area control. Joris Wiersinga about Bailiff of Boscoop

dżentelmeni przy stole

dżentelmeni przy stole

Watch “A brutal "feudal" economic sandbox with area control. Joris Wiersinga about Bailiff of Boscoop,” a board game interview on BoardGameVideo.

Description provided by dżentelmeni przy stole on YouTube:

We had chance to talk about new Splotter game with Joris: How do the courts work in *Bailiff of Boscoop*? Why can lowering the water level hurt your neighbors? Should you produce cheese, become a duck dealer, or manipulate the legal system instead? We also talked about 30 years of Splotter design philosophy: * brutal interaction, * unforgiving systems, * player psychology, * randomness, * and why their games still feel so unique today https://boardgamegeek.com/boardgame/468420/bailiff-of-boscoop 01:27 Modern games vs Splotter 10:40 Randomess 16:51 Yours professions and game design 20:54 About Bailiff of Boscoop What are we going to do in Boscop? How should I start, and what can I work on? What role do the bailiffs serve in Boscoop? Controlled unfairness as a strategic mechanic? Is Bailiff an feudal-economic sandbox, area-control game? Is there a market system? About Rivers Scaling 1:02:18 Splotter only for two? 1:06:35 Food Chain Magnate and its success 1:10:51 Wherle and others designers 1:19:50 Why are there so few reprints 1:22:29 Do you already have any prototypes We recommend: https://www.youtube.com/watch?v=_QcY46PNbGM https://www.youtube.com/watch?v=HCAq-ffi-tg Coffe https://buycoffee.to/dzentelmeniprzystole Support https://www.youtube.com/channel/UC5ORLK8Q0Lm6Vp4-fTMGLcA/join Social media https://www.facebook.com/dzentelmeniprzystole/ https://anchor.fm/dzentelmeni-przy-stole S

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Bailiff of Boscoop

Bailiff of Boscoop

2026·Jeroen Doumen, Joris Wiersinga

2 - 5 players
150 - 240 min
Very heavy weight: Rules-dense, long sessions

About Bailiff of Boscoop, from BoardGameGeek:

“I've had my fill of smoked fish”, the alderman of the little Dutch town grumbles. “Bring me some apples to finish the meal!”. His servant looks worried. “We are out of apples sir. The De Witt family has been cutting peat close to our lands and now the water level in our orchards is too high.” The alderman's face turns into a frown: “I will go to the count of Holland and file a complaint. The count will surely be on my side.” The servant bows and takes his leave. He knows the count has just delegated all water related decisions to a new court close by. The judge presiding is married to De Witt's sister… Bailiff of Boscoop is a strategy game set in the late Middle Ages and Early Modern period in Rhineland, part of the county of Holland in what is now The Netherlands. 2-5 players take on the role of local families. Players perform actions in sequence. Family members may claim land. Some may rise to prominence as the founder of a village, as a judge, or as a local duck dealer. The family with the most land at the end of the game wins. -description from the publisher

Designers

Jeroen Doumen, Joris Wiersinga

Publisher

Splotter Spellen

Categories

CivilizationEconomic

Mechanics

Programmed ActionsArea Majority / Influence
View on BoardGameGeek ›
Bailiff of Boscoop

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A brutal "feudal" economic sandbox with area control. Joris Wiersinga about Bailiff of Boscoop