Watch “52 Realms Adventures - Règles du jeu complètes,” a how-to-play guide for 52 Realms: Adventures from No Time No Game on BoardGameVideo.
Description provided by No Time No Game on YouTube:
Un bon petit jeu solo en print and play.
-----------------------------------------------------
Chapitres :
00:00 Présentation
03:12 Mise en place
07:41 Aperçu
08:29 Se déplacer
10:23 Combattre
18:41 Capacités héro
20:37 Récap Combat
23:30 Les différentes salles
27:13 Les As / Malédictions
27:59 Utiliser objets
29:57 Fin de partie
30:21 Capacités ennemis
33:18 Conclusion
Mainly reviews. 52 Realms: Adventures is covered on BoardGameVideo.com by 11 reviews, 5 how-to-play guides, and 4 recorded sessions.
1 players
10 - 20 min
Light weight: Learn it in minutes
About 52 Realms: Adventures, from BoardGameGeek:
Across the 52 realms light and darkness exist in a fragile equilibrium. As an adventurer for hire, your mission is simple: protect the light by venturing into the shadowy places that few dare to tread. Of course, it's not all honorable deeds and heroic quests. The dark places also contain untold riches for those brave enough to seek them out...
52 Realms: Adventures is a new solo print at home game from the designers of Voyages, Aquamarine and Waypoints. Armed with a standard 52 card deck, you'll venture into a dungeon, choosing one of many paths to face off against a final boss. Each dungeon map is contained on a single sheet of A4 or Letter paper with one additional sheet used for tracking items, wounds and equipment on your character. As with all of our games, there is no crafting required, and you'll just need three markers (e.g. coins or cubes) and a deck of playing cards to play the game.
-description from the publisher