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Saboteur

Saboteur

2004·Fréderic Moyersoen

Videos
5
Creators
2

Mainly how-to-play. Saboteur is covered on BoardGameVideo.com by 1 reviews, 2 how-to-play guides, 1 recorded sessions, and 1 unboxings.

3 - 10 players
30 min
Light weight: Learn it in minutes

From BoardGameGeek

Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner. With the help of Dwarf Cards, the players are assigned their role: either miner or saboteur. The roles are kept secret- they are only revealed at the end of the round. The Start Card and the three Goal Cards are placed onto the table, each seven cards away from the start and one card between each Goal Card. The Goal Cards are placed face-down. The gold is on one of the Goal Cards, but nobody knows which. Players have cards in hand. On a player's turn, he must do one of three things: place a Path Card into the mine, play an Action Card in front of a player, or pass. The Path Cards form paths leading to the Goal Cards. Path Cards must be played next to a already-played Path Card. All paths on the Path Card must match those on the already-played cards, and Path Cards may not be played sideways. The miners are trying to build an uninterrupted path from the Start Card to a Goal Card, while the saboteurs are trying to prevent this. They shouldn't try and be too obvious about it, however, lest they be immediately discovered. Action Cards can be placed in front of any player, including oneself. Action Cards let the players help or hinder one another, as well as obtain information about the Goal Cards. Once a player places a Path Card that reaches the gold, the round is over. The miners have won and receive cards with gold pieces as their reward. The round is also over if the gold could not be reached. In that case, the saboteurs have won and receive the gold pieces. Once the Gold Cards have been distributed, the next round begins. The game is over at the end of the third round, with the player with the most gold pieces being the winner.

Saboteur

Watch first

Learn to play

How To Play Saboteur in 4 Minutes4:52

How To Play Saboteur in 4 Minutes

Tabletop Duo

Tabletop Duo

Review

Saboteur Board Game Review | Classic Hidden Role Tunnel Mayhem!15:31

Saboteur Board Game Review | Classic Hidden Role Tunnel Mayhem!

Tabletop Gaming Guild

Tabletop Gaming Guild

Watch it played

Saboteur Playthrough On Board Game Arena26:11

Saboteur Playthrough On Board Game Arena

Tabletop Gaming Guild

Tabletop Gaming Guild

Which Saboteur video should I watch?

Saboteur has 5 videos from 2 creators: 1 review, 2 how-to-play guides, 1 playthrough and 1 unboxing. They date from 2022 to October 2026.

To learn the rules, start with "How To Play Saboteur in 4 Minutes" by Tabletop Duo, which runs 5 min.

For an opinion before you buy, start with "Saboteur Board Game Review | Classic Hidden Role Tunnel Mayhem!" by Tabletop Gaming Guild. To see it played, watch "Saboteur Playthrough On Board Game Arena" by Tabletop Gaming Guild.

If you like it, try Bite the Bullet: You are a legend, The Longest Trench, Saboteur: 20th Anniversary Edition and Nuns on the Run (Second Edition), also by Fréderic Moyersoen.

All videos

Saboteur Playthrough On Board Game ArenaPlaythrough26:11

Saboteur Playthrough On Board Game Arena

Tabletop Gaming Guild

Tabletop Gaming Guild

How To Play Saboteur in 4 MinutesHow to play4:52

How To Play Saboteur in 4 Minutes

Tabletop Duo

Tabletop Duo

Saboteur Board Game Unboxing | Classic Hidden Role Tunnel Mayhem!Unboxing4:19

Saboteur Board Game Unboxing | Classic Hidden Role Tunnel Mayhem!

Tabletop Gaming Guild

Tabletop Gaming Guild

Saboteur Board Game Review | Classic Hidden Role Tunnel Mayhem!Review15:31

Saboteur Board Game Review | Classic Hidden Role Tunnel Mayhem!

Tabletop Gaming Guild

Tabletop Gaming Guild

Saboteur - How To Play Quick | Learn the Rules in MinutesHow to play14:42

Saboteur - How To Play Quick | Learn the Rules in Minutes

Tabletop Gaming Guild

Tabletop Gaming Guild

Creators who cover this

All channels
Tabletop Gaming Guild
Tabletop Gaming Guild
4 videos of this game
Tabletop Duo
Tabletop Duo
1 video of this game

Games like this

All games

Bite the Bullet: You are a legend

2024·Fréderic Moyersoen

Videos
9
Creators
4
Mostly how-to-play and unboxings

1 - 4 players·30 - 60 min·Medium weight

The Longest Trench

2023·Arno Maesen, Fréderic Moyersoen

Videos
8
Creators
8
Mostly reviews and unboxings

2 - 4 players·30 - 180 min·Medium weight

Saboteur: 20th Anniversary Edition

2024·Fréderic Moyersoen

Videos
4
Creators
4
Mostly unboxings

2 - 12 players·30 min·Light weight

Nuns on the Run (Second Edition)

2025·Fréderic Moyersoen

Videos
3
Creators
2
Mostly unboxings

2 - 8 players·30 min·Medium weight

About Saboteur

From BoardGameGeek:

Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner. With the help of Dwarf Cards, the players are assigned their role: either miner or saboteur. The roles are kept secret- they are only revealed at the end of the round. The Start Card and the three Goal Cards are placed onto the table, each seven cards away from the start and one card between each Goal Card. The Goal Cards are placed face-down. The gold is on one of the Goal Cards, but nobody knows which. Players have cards in hand. On a player's turn, he must do one of three things: place a Path Card into the mine, play an Action Card in front of a player, or pass. The Path Cards form paths leading to the Goal Cards. Path Cards must be played next to a already-played Path Card. All paths on the Path Card must match those on the already-played cards, and Path Cards may not be played sideways. The miners are trying to build an uninterrupted path from the Start Card to a Goal Card, while the saboteurs are trying to prevent this. They shouldn't try and be too obvious about it, however, lest they be immediately discovered. Action Cards can be placed in front of any player, including oneself. Action Cards let the players help or hinder one another, as well as obtain information about the Goal Cards. Once a player places a Path Card that reaches the gold, the round is over. The miners have won and receive cards with gold pieces as their reward. The round is also over if the gold could not be reached. In that case, the saboteurs have won and receive the gold pieces. Once the Gold Cards have been distributed, the next round begins. The game is over at the end of the third round, with the player with the most gold pieces being the winner.

Designer

Fréderic Moyersoen

Artists

Andrea Boekhoff, Alexander Jung, Fréderic Moyersoen

Publisher

AMIGO

Categories

Card GameExplorationFantasyParty Game

Mechanics

Hand ManagementHidden RolesHidden Victory PointsModular Board & Variable Setup
View on BoardGameGeek ›
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