Dungeons & Dragons: Conquest of Nerath Board Game

Dungeons & Dragons: Conquest of Nerath Board Game

2011Richard Baker, Mons Johnson, Peter Lee

Videos
5
Creators
3

Mainly reviews and how-to-play. Dungeons & Dragons: Conquest of Nerath Board Game is covered on BoardGameVideo.com by 1 reviews and 1 how-to-play guides.

2 - 4 players
120 - 240 min
2.6/5 weight

From BoardGameGeek

From the publisher: "War has come to the Dungeons & Dragons world! In the north, the undead legions of the Dark Empire of Karkoth march against the fragile League of Nerath, determined to sweep away the human kingdoms forever. To the south, the infernal Iron Circle launches its own goblin hordes in a campaign of conquest against the elves and corsairs of Vailin. From the snowy expanse of the Winterbole Forest to the sun-warmed coasts of ancient Vailin, four great powers struggle for survival." Conquest of Nerath is a fantasy conquest game. 2-4 players muster armies of foot soldiers, siege engines, monsters, warships, elementals, and dragons to attack their opponents. Players employ heroes such as knights and wizards to lead their troops and explore dungeons in the search of magical artifacts and treasures to increase their power in combat.

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The Discriminating Gamer
The Discriminating Gamer
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KilroyWasHere
KilroyWasHere
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Tabletop Sci-Fi
Tabletop Sci-Fi
1 video of this game

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About Dungeons & Dragons: Conquest of Nerath Board Game

From BoardGameGeek:

From the publisher: "War has come to the Dungeons & Dragons world! In the north, the undead legions of the Dark Empire of Karkoth march against the fragile League of Nerath, determined to sweep away the human kingdoms forever. To the south, the infernal Iron Circle launches its own goblin hordes in a campaign of conquest against the elves and corsairs of Vailin. From the snowy expanse of the Winterbole Forest to the sun-warmed coasts of ancient Vailin, four great powers struggle for survival." Conquest of Nerath is a fantasy conquest game. 2-4 players muster armies of foot soldiers, siege engines, monsters, warships, elementals, and dragons to attack their opponents. Players employ heroes such as knights and wizards to lead their troops and explore dungeons in the search of magical artifacts and treasures to increase their power in combat.

Designers

Richard Baker, Mons Johnson, Peter Lee

Artists

Wayne England, Adam Gillespie, William O'Connor

Categories

FantasyWargame

Mechanics

Dice RollingTeam-Based Game
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