U.S.N.: The Game of War in the Pacific, 1941-43

U.S.N.: The Game of War in the Pacific, 1941-43

1971Jim Dunnigan

2 players
360 min
3.5/5 weight

From BoardGameGeek

Strategy & Tactics magazine #29. USN deals with the air, land and sea warfare in the Pacific between 1941 and 1943. Each hex represents over 200 miles. Each turn represents a week's operations. Land unit counters represent divisions or regiments. Air units represent multiples of 10 planes. Virtually the entire Pacific is shown, from east of Hawaii to west of Java. Across this wide expanse, naval units (individual aircraft carriers, groups of everything else) fight in one of the most complex campaigns in history. The air, land and naval forces all operated under different conditions. There are five different Combat Results tables used to accomodate everything from torpedo attacks to bayonet charges. The CRT's represent abstract battle actions. There are three "campaign" games plus three shorter "mini" scenarios. Game Equipment: one 22 x 28" map, 400 1/2" counters, rulesheet (folding "roadmap" variety), games charts & tables. Reimplemented by: USN Deluxe

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About U.S.N.: The Game of War in the Pacific, 1941-43

From BoardGameGeek:

Strategy & Tactics magazine #29. USN deals with the air, land and sea warfare in the Pacific between 1941 and 1943. Each hex represents over 200 miles. Each turn represents a week's operations. Land unit counters represent divisions or regiments. Air units represent multiples of 10 planes. Virtually the entire Pacific is shown, from east of Hawaii to west of Java. Across this wide expanse, naval units (individual aircraft carriers, groups of everything else) fight in one of the most complex campaigns in history. The air, land and naval forces all operated under different conditions. There are five different Combat Results tables used to accomodate everything from torpedo attacks to bayonet charges. The CRT's represent abstract battle actions. There are three "campaign" games plus three shorter "mini" scenarios. Game Equipment: one 22 x 28" map, 400 1/2" counters, rulesheet (folding "roadmap" variety), games charts & tables. Reimplemented by: USN Deluxe

Designer

Jim Dunnigan

Artist

Redmond Aksel Simonsen

Categories

NauticalWargameWorld War II

Mechanics

Dice RollingHexagon GridSimulation
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