1975Jim Dunnigan, Joseph Miranda
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2 players180 minMedium weight

1973Jim Dunnigan
From BoardGameGeek
Historical simulation of the Air-Sea-Land campaign waged on and around Guadalcanal in 1942. Game begins with US invasion and portrays the subsequent Japanese attempts to retake this strategic area and the American efforts to hold it. Each Turn simulates a week of real time, during which players deploy, have combat and attempt to achieve objectives. Has a simultaneous movement system, in which players secretly plan their movement. 200 counters
1975Jim Dunnigan, Joseph Miranda
2 players180 minMedium weight
1976Jim Dunnigan
2 players180 - 300 minMedium weight
1999Jim Dunnigan
1 - 3 players360 minVery heavy weight
From BoardGameGeek:
Historical simulation of the Air-Sea-Land campaign waged on and around Guadalcanal in 1942. Game begins with US invasion and portrays the subsequent Japanese attempts to retake this strategic area and the American efforts to hold it. Each Turn simulates a week of real time, during which players deploy, have combat and attempt to achieve objectives. Has a simultaneous movement system, in which players secretly plan their movement. 200 counters
Designer
Jim Dunnigan
Artist
Redmond Aksel Simonsen
Publisher
SPI (Simulations Publications, Inc.)
Categories
Mechanics