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Florenza

Florenza

2010·Stefano Groppi

Videos
9
Creators
8

Mainly reviews. Florenza is covered on BoardGameVideo.com by 5 reviews, 3 how-to-play guides, and 1 other video.

2 - 5 players
90 - 120 min
Heavy weight: Expect a long teach

From BoardGameGeek

In Florenza, the players are the heads of the most powerful families in Florenza during the Renaissance period. The goal of the game is to become the most famous patron of the arts by hiring the most famous artists of the period and financing their works. Each player can commission artworks in his own district, the Cathedral, or in the civic buildings of the city. Each artwork requires money and resources to complete. To earn the money and resources the artists need, the players send their workers to labor in various workshops, possibly even in their opponents' districts. Additional workers can be earned by offering charity to the church. During the game, players will earn prestige points, primarily by completing artworks. Prestige points can be spent during the game, but at the end of the game they will be the player's primary source of victory points. All of the characters in the game are real historical figures that lived and worked in Italy during the Renaissance. Most of them worked in Florence. All of the buildings in the game were real Renaissance workshops. The artworks the players can complete include the masterpieces of some of the most famous artists in the world. Note from the designers directly from the rulebook: "We apologize if we included some characters in the game who never worked in Florence during the Renaissance, but we wanted to include all of the most important artists (in our opinion) from that golden age of Italian art and culture. Michelangelo, for example, left an important mark on the history of the city-and the Renaissance period-even if he was only in Florence for a short time. We also added some portraits of military leaders (created by Ivan Zoni) to the rulebook. They are not involved in the game, but they were influential members of public life during this era. The names of the buildings, parts of the Cathedral, and the workshops are in the literal form they had in Italy during the 1400-1600 period. Some of them are unchanged in the modern Italian language, some have changed a little, and others have completely disappeared or remain only in some dialects. We chose to maintain those words, without translating them into a language that the real artists didn't know. We hope you agree with our choice, and we hope you have a good time playing Florenza!"

Florenza

Watch first

Learn to play

Florenza 2nd Edition overview video3:44

Florenza 2nd Edition overview video

Gaming Rules!

Gaming Rules!

Review

Florenza Gameplay Runthrough35:26

Florenza Gameplay Runthrough

Rahdo Runs Through

Rahdo Runs Through

Which Florenza video should I watch?

Florenza has 9 videos from 8 creators: 5 reviews, 3 how-to-play guides and 1 other video. They date from 2014 to February 2024.

To learn the rules, start with "Florenza 2nd Edition overview video" by Gaming Rules!, which runs 4 min.

For an opinion before you buy, start with "Florenza Gameplay Runthrough" by Rahdo Runs Through. 5 creators have reviewed it.

It appears in convention videos from Gen Con 2014.

All videos

Florenza Gameplay RunthroughReview35:26

Florenza Gameplay Runthrough

Rahdo Runs Through

Rahdo Runs Through

Florenza 2nd Edition overview videoHow to play3:44

Florenza 2nd Edition overview video

Gaming Rules!

Gaming Rules!

Roll to Hit Impressions: Florenza 2nd EditionReview9:11

Roll to Hit Impressions: Florenza 2nd Edition

Roll to Hit Gaming

Roll to Hit Gaming

Bower's Game Corner #730: Florenza ReviewReview23:16

Bower's Game Corner #730: Florenza Review

Bower's Game Corner

Bower's Game Corner

Roll to Hit First Look: Florenza 2nd EditionHow to play23:42

Roll to Hit First Look: Florenza 2nd Edition

Roll to Hit Gaming

Roll to Hit Gaming

Florenza overview - Gen Con 2014Interview4:47

Florenza overview - Gen Con 2014

BoardGameGeek

BoardGameGeek

Tocca a te 067 - FlorenzaHow to play19:51

Tocca a te 067 - Florenza

alkyla

alkyla

Recensioni Minute Vlog [029] - Unboxing Florenza 2edReview6:28

Recensioni Minute Vlog [029] - Unboxing Florenza 2ed

Recensioni Minute

Recensioni Minute

FLORENZA BOARD GAME First Impressions Review - Undiscovered Games Episode 35Review31:08

FLORENZA BOARD GAME First Impressions Review - Undiscovered Games Episode 35

Undiscovered Games

Undiscovered Games

Creators who cover this

All channels
Roll to Hit Gaming
Roll to Hit Gaming
2 videos of this game
alkyla
alkyla
1 video of this game
BoardGameGeek
BoardGameGeek
1 video of this game
Bower's Game Corner
Bower's Game Corner
1 video of this game
Gaming Rules!
Gaming Rules!
1 video of this game
Rahdo Runs Through
Rahdo Runs Through
1 video of this game
Recensioni Minute
Recensioni Minute
1 video of this game
Undiscovered Games
Undiscovered Games
1 video of this game

About Florenza

From BoardGameGeek:

In Florenza, the players are the heads of the most powerful families in Florenza during the Renaissance period. The goal of the game is to become the most famous patron of the arts by hiring the most famous artists of the period and financing their works. Each player can commission artworks in his own district, the Cathedral, or in the civic buildings of the city. Each artwork requires money and resources to complete. To earn the money and resources the artists need, the players send their workers to labor in various workshops, possibly even in their opponents' districts. Additional workers can be earned by offering charity to the church. During the game, players will earn prestige points, primarily by completing artworks. Prestige points can be spent during the game, but at the end of the game they will be the player's primary source of victory points. All of the characters in the game are real historical figures that lived and worked in Italy during the Renaissance. Most of them worked in Florence. All of the buildings in the game were real Renaissance workshops. The artworks the players can complete include the masterpieces of some of the most famous artists in the world. Note from the designers directly from the rulebook: "We apologize if we included some characters in the game who never worked in Florence during the Renaissance, but we wanted to include all of the most important artists (in our opinion) from that golden age of Italian art and culture. Michelangelo, for example, left an important mark on the history of the city-and the Renaissance period-even if he was only in Florence for a short time. We also added some portraits of military leaders (created by Ivan Zoni) to the rulebook. They are not involved in the game, but they were influential members of public life during this era. The names of the buildings, parts of the Cathedral, and the workshops are in the literal form they had in Italy during the 1400-1600 period. Some of them are unchanged in the modern Italian language, some have changed a little, and others have completely disappeared or remain only in some dialects. We chose to maintain those words, without translating them into a language that the real artists didn't know. We hope you agree with our choice, and we hope you have a good time playing Florenza!"

Designer

Stefano Groppi

Artists

Valeria Gobbi, Paolo Vallerga, Ivan Zoni, Daniele Zurla

Publisher

Placentia Games

Categories

City BuildingEconomicRenaissance

Mechanics

Worker Placement
View on BoardGameGeek ›
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