Killer Angels

Killer Angels

1984Daniel Scott Palter, Helena Rubinstein

2 players
300 min
4.2/5 weight

From BoardGameGeek

Lee's offensive in the north, June to August, 1863. Named after Michael Shaara's Pulitzer Prize Civil War Novel "The Killer Angels." 22" x 34" color map, 5 miles to a hex. 900 die cut counters representing all of the units and commanders in the field. (Back of box incorrectly states 800.) Basic Rules, Advanced Rules and Campaign Rules. 3 to 8 hours playing time. Complexity: High Solitaire Suitability: Low Killer Angels is a detailed simulation of Lee's campaign in Pennsylvania in 1863. Seven scenarios deal with sections of the campaign which led to Gettysburg and the subsequent Confederate retreat to Virginia. Killer Angel's system concentrates on the problems of command control and leadership in the Union and Confederate armies, and on the political constraints within which the commanders of the Confederate Army of Northern Virginia and the Union Army of the Potomac were forced to operate.

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About Killer Angels

From BoardGameGeek:

Lee's offensive in the north, June to August, 1863. Named after Michael Shaara's Pulitzer Prize Civil War Novel "The Killer Angels." 22" x 34" color map, 5 miles to a hex. 900 die cut counters representing all of the units and commanders in the field. (Back of box incorrectly states 800.) Basic Rules, Advanced Rules and Campaign Rules. 3 to 8 hours playing time. Complexity: High Solitaire Suitability: Low Killer Angels is a detailed simulation of Lee's campaign in Pennsylvania in 1863. Seven scenarios deal with sections of the campaign which led to Gettysburg and the subsequent Confederate retreat to Virginia. Killer Angel's system concentrates on the problems of command control and leadership in the Union and Confederate armies, and on the political constraints within which the commanders of the Confederate Army of Northern Virginia and the Union Army of the Potomac were forced to operate.

Designers

Daniel Scott Palter, Helena Rubinstein

Artists

Larry Catalano, Ray Sternbergh

Categories

American Civil WarWargame

Mechanics

Dice RollingHexagon GridSimulation
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