2017Wray Ferrell, Brad Johnson (I)
- Videos
- 33
- Creators
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2 - 4 players120 - 180 minHeavy weight

2004Wray Ferrell
From BoardGameGeek
"The Sword of Rome" is the latest in GMT's acclaimed line of card-driven board wargames. It uses the popular base system invented by Mark Herman and featured in Ted Raicer's Paths of Glory. This time, event cards and point-to-point maneuver enable up to four players to recreate the vicious struggles among the peoples of Italy and Sicily in 4th and 3rd Centuries BC. Who will dominate the western Mediterranean–and with it earn the right to vie for control of the known world? The Sword of Rome includes rules and events for city loyalty, Roman colonies, tribal raids, Gallic indiscipline, Greek siege craft, Indian war elephants, Roman and Macedonian-style infantry tactics, the mountain fastness of Samnium, and much, much more. The game covers over 100 years of classical history in just 9 hands of cards. The interplay of each power's special strengths, of the strategy decks' 152 event cards, and of up to four players' diplomatic acumen provides unlimited variety. But the rules remain at low-moderate complexity, and the familiar, underlying system is easily mastered. Expanded by: The Sword of Rome: 5th Player Expansion Sword of Rome: Deluxe Map Sword of Rome: Conquest of Italy, 362-272 BC Mounted Map
2017Wray Ferrell, Brad Johnson (I)
2 - 4 players120 - 180 minHeavy weight
2023Wray Ferrell, Brad Johnson (I)
1 - 4 players30 - 120 minMedium weight
2010Mark Herman
2 players90 minMedium weight
From BoardGameGeek:
"The Sword of Rome" is the latest in GMT's acclaimed line of card-driven board wargames. It uses the popular base system invented by Mark Herman and featured in Ted Raicer's Paths of Glory. This time, event cards and point-to-point maneuver enable up to four players to recreate the vicious struggles among the peoples of Italy and Sicily in 4th and 3rd Centuries BC. Who will dominate the western Mediterranean–and with it earn the right to vie for control of the known world? The Sword of Rome includes rules and events for city loyalty, Roman colonies, tribal raids, Gallic indiscipline, Greek siege craft, Indian war elephants, Roman and Macedonian-style infantry tactics, the mountain fastness of Samnium, and much, much more. The game covers over 100 years of classical history in just 9 hands of cards. The interplay of each power's special strengths, of the strategy decks' 152 event cards, and of up to four players' diplomatic acumen provides unlimited variety. But the rules remain at low-moderate complexity, and the familiar, underlying system is easily mastered. Expanded by: The Sword of Rome: 5th Player Expansion Sword of Rome: Deluxe Map Sword of Rome: Conquest of Italy, 362-272 BC Mounted Map
Designer
Wray Ferrell
Artists
Rodger B. MacGowan, Mark Simonitch
Publisher
GMT Games
Categories
Mechanics