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Hube's Pocket

Hube's Pocket

1995·Dean Essig, Dave Friedrichs

2 players
360 min
Heavy weight: Expect a long teach

From BoardGameGeek

Hube's Pocket depicts the campaign in the Western Ukraine from January to April, 1944. It pits Manstein's Army Group South against the 1st and 2nd Ukrainian Fronts in three encirclement battles - Kirovograd, Korsun, and Kamenets-Podoliskiy. Both sides confront difficult strategic and tactical problems. The still potent German army holds a vulnerable position. Poor logistics hampers the maturing Red Army. Contents: 1x Box 1x OCS Series Rulebook (v2.0i) 1x Game Specific Rulebook 2x Dice (one red, one white) 22x 34” Map 22x 25" Map 3x 280-counter countersheets (combat units) 1x 140-counter countersheet (combat units) 2x 280-counter countersheets (OCS markers) 2x Charts & Tables Booklets (Listed on box, but overlooked in the inventory in the rulebook) Scenario 1: The Battle of Kirovograd (2 maps, 4 turns, Scenario 2: The Korsun Pocket (2 maps, 7 turns, Scenario 3: Relief of Korsun (2 maps, 5 turns, Scenario 4: The German Collapse (2 maps, 6 turns, Scenario 5: The Moving Pocket (1 map, 9 turns, Game Scale: Turn: 2 or 3 days Hex: 5 miles / 8 Km Units: Battalion to Division (from the Playbook and user's description)

Hube's Pocket

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Hube's PocketPlaythrough12:24

Hube's Pocket

Gaming with ER Bickford

Gaming with ER Bickford

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Gaming with ER Bickford
Gaming with ER Bickford
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About Hube's Pocket

From BoardGameGeek:

Hube's Pocket depicts the campaign in the Western Ukraine from January to April, 1944. It pits Manstein's Army Group South against the 1st and 2nd Ukrainian Fronts in three encirclement battles - Kirovograd, Korsun, and Kamenets-Podoliskiy. Both sides confront difficult strategic and tactical problems. The still potent German army holds a vulnerable position. Poor logistics hampers the maturing Red Army. Contents: 1x Box 1x OCS Series Rulebook (v2.0i) 1x Game Specific Rulebook 2x Dice (one red, one white) 22x 34” Map 22x 25" Map 3x 280-counter countersheets (combat units) 1x 140-counter countersheet (combat units) 2x 280-counter countersheets (OCS markers) 2x Charts & Tables Booklets (Listed on box, but overlooked in the inventory in the rulebook) Scenario 1: The Battle of Kirovograd (2 maps, 4 turns, Scenario 2: The Korsun Pocket (2 maps, 7 turns, Scenario 3: Relief of Korsun (2 maps, 5 turns, Scenario 4: The German Collapse (2 maps, 6 turns, Scenario 5: The Moving Pocket (1 map, 9 turns, Game Scale: Turn: 2 or 3 days Hex: 5 miles / 8 Km Units: Battalion to Division (from the Playbook and user's description)

Designers

Dean Essig, Dave Friedrichs

Publisher

The Gamers

Categories

WargameWorld War II

Mechanics

Dice RollingHex GridSimulation
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