2022John H. Butterfield
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1 - 2 players15 - 300 minVery heavy weight

1987John H. Butterfield
From BoardGameGeek
In Soldiers each Counter represents a single man with certain skills. The game system allocates to each man (counter) a certain amount of action points (depending on his experience) and permits certain activities based on his status (for example a cautious soldier will take more points to take a risky action). The number of action points determines when a unit may move and what it can do. Both players bid for initiative and the winner moves a soldier; this progresses until the turn is over. Scenario generation system for more variety.
2022John H. Butterfield
1 - 2 players15 - 300 minVery heavy weight
2009John H. Butterfield
1 - 2 players120 - 900 minHeavy weight
2015John H. Butterfield, Uwe Eickert, Gunter Eickert
1 players30 minHeavy weight
2018John H. Butterfield
1 - 4 players60 - 240 minHeavy weight
From BoardGameGeek:
In Soldiers each Counter represents a single man with certain skills. The game system allocates to each man (counter) a certain amount of action points (depending on his experience) and permits certain activities based on his status (for example a cautious soldier will take more points to take a risky action). The number of action points determines when a unit may move and what it can do. Both players bid for initiative and the winner moves a soldier; this progresses until the turn is over. Scenario generation system for more variety.
Designer
John H. Butterfield
Artist
David Henderson
Publisher
West End Games
Categories
Mechanics