2001Steve Jackson (I)
- Videos
- 59
- Creators
- 52
3 - 6 players60 - 120 minLight weight

2010Steve Jackson (I)
Mostly reviews and how-to-play. Zombie Dice is covered on BoardGameVideo.com by 23 reviews, 16 how-to-play guides, 8 recorded sessions, and 3 other videos.
From BoardGameGeek
Eat brains. Don't get shotgunned. In Zombie Dice, you are a zombie. You want braaains – more brains than any of your zombie buddies. The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Whoever collects 13 brains first wins. Each game takes 10 to 20 minutes and can be taught in a single round. Each turn, you take three dice from the box and roll them. A brain symbol is worth one point at the end of the round, while footsteps allow you to reroll this particular dice. Shotgun blasts on the other hand are rather bad, cause if you collect three shotgun blasts during your turn, it is over for you and you get no points. After rolling three dice, you may decide if you want to score your current brain collection or if you want to push your luck by grabbing new dice so you have three again and roll once more.
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Watch it played
Zombie Dice has 50 videos from 12 creators: 23 reviews, 16 how-to-play guides, 8 playthroughs and 3 other videos. They date from 2010 to July 2026.
To learn the rules, start with "Games with Hayden", which runs 4 min.
For an opinion before you buy, start with "Dice Tower Reviews: Zombie Dice". 6 creators have reviewed it. To see it played, watch "Final round at Arcon 26", one of 8 playthroughs.
If you like it, try Munchkin, Car Wars, Munchkin Big Box and Ogre, also by Steve Jackson.
8 of 12
2001Steve Jackson (I)
3 - 6 players60 - 120 minLight weight
1981Chad Irby, Steve Jackson (I)
2 - 8 players45 minHeavy weight
From BoardGameGeek:
Eat brains. Don't get shotgunned. In Zombie Dice, you are a zombie. You want braaains – more brains than any of your zombie buddies. The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Whoever collects 13 brains first wins. Each game takes 10 to 20 minutes and can be taught in a single round. Each turn, you take three dice from the box and roll them. A brain symbol is worth one point at the end of the round, while footsteps allow you to reroll this particular dice. Shotgun blasts on the other hand are rather bad, cause if you collect three shotgun blasts during your turn, it is over for you and you get no points. After rolling three dice, you may decide if you want to score your current brain collection or if you want to push your luck by grabbing new dice so you have three again and roll once more.
Designer
Steve Jackson (I)
Artist
Alex Fernandez (I)
Publisher
Steve Jackson Games
Categories
Mechanics