2025Richard Borg, Adrien Martinot
- Videos
- 172
- Creators
- 80
2 - 4 players30 minLight weight

2010Richard Borg
Some playthroughs. Commands & Colors: Napoleonics is covered on BoardGameVideo.com by 1 reviews, 2 recorded sessions, and 5 other videos.
From BoardGameGeek
Commands & Colors: Napoleonics allows you to re-fight epic battles of the Napoleonic era. In this core volume, the focus is on the French and the British, two bitter rivals in the struggle for European preeminence during the time of Napoleon. As with other games in the Commands & Colors genre, units in both armies can only move and fight when ordered. The command cards supply those orders, and their appearance in your hand (or not) provide an element of luck that creates a fog of war and presents players with both challenges and opportunities. You must maximize your opportunities by playing your command cards judiciously. How well you use the cards to handle the diverse units, their weapons, and the terrain, will determine victory.
Commands & Colors: Napoleonics has 8 videos from 6 creators: 1 review, 2 playthroughs and 5 other videos. They date from 2022 to November 2025.
For an opinion before you buy, start with "(823) Commands & Colors: Napoleonics - review (ENG)" by Wojennik TV - Gry Planszowe. To see it played, watch "Playing Waterloo on CC Napoleonics Grande Battle - Punched Con 25 AAR" by Homo Ludens, one of 2 playthroughs.
If you like it, try Star Wars: Battle of Hoth, Memoir '44, Perudo and Commands & Colors: Medieval, also by Richard Borg.
2025Richard Borg, Adrien Martinot
2 - 4 players30 minLight weight
2004Richard Borg
2 - 4 players30 - 45 minMedium weight
Richard Borg
2 - 10 players15 - 30 minLight weight
2019Richard Borg
2 players60 - 120 minMedium weight
From BoardGameGeek:
Commands & Colors: Napoleonics allows you to re-fight epic battles of the Napoleonic era. In this core volume, the focus is on the French and the British, two bitter rivals in the struggle for European preeminence during the time of Napoleon. As with other games in the Commands & Colors genre, units in both armies can only move and fight when ordered. The command cards supply those orders, and their appearance in your hand (or not) provide an element of luck that creates a fog of war and presents players with both challenges and opportunities. You must maximize your opportunities by playing your command cards judiciously. How well you use the cards to handle the diverse units, their weapons, and the terrain, will determine victory.
Designer
Richard Borg
Artists
Pierre Benigni, Pascal Da Silva, Donal Hegarty, Rodger B. MacGowan, Mark Simonitch
Publisher
Doit Games
Categories
Mechanics