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Sleuth

Sleuth

1971·Sid Sackson

Videos
12
Creators
11

Mostly reviews. Sleuth is covered on BoardGameVideo.com by 8 reviews and 4 how-to-play guides.

3 - 7 players
30 - 45 min
Medium weight: Teach it in one sitting

From BoardGameGeek

In Sleuth, a classic deduction game from master designer Sid Sackson originally released as part of the 3M Gamette Series, players are searching for a hidden gem, one of 36 gem cards hidden before the start of the game. The remainder of this gem deck – with each card showing 1-3 diamonds, pearls or opals in one of four colors – is distributed evenly among the players, with any remaining cards laid face up. Thus, you and everyone else starts with some information about what's not missing. A second deck contains 54 search cards, each showing one or two elements, such as diamonds, pairs, blue opals, red pearls, or an element of your choice. Each player receives four face-up search cards; on a turn, you choose one of those cards and ask an opponent how many gem cards they have of the type shown. If you ask for, say, pairs, the player must tell you how many pairs they hold but not which specific pairs; if you ask for something more specific, say, red diamonds, the player reveals to everyone how many such cards she holds while you get to look at them in secret. Players track information on a score pad. You can guess the hidden gem at any time, or on your turn you can ask any one question regardless of which search cards you have, then immediately make a guess by marking your sheet and checking the hidden gem card. If you're wrong, you keep playing but can only answer questions; if you're correct, you win. The simplicity of the rules and the cards belies the complexity of the game. In some cases you see cards, while in others you hear only the number of cards that an opponent holds, making it tough to deduce. Any notation system you devise must be both flexible and reliable, recording negative information as well as positive in order to tick off the possibilities one by one... Reimplements: The Case of the Elusive Assassin, with the core mechanisms of that game being used in Sleuth, minus the game board, movement and player proximity.

Sleuth

Watch first

Learn to play

Sleuth - Sid Sackson Signature Series5:08

Sleuth - Sid Sackson Signature Series

Eagle-Gryphon Games

Eagle-Gryphon Games

Review

Sleuth Review - with Tom Vasel (Sid Sackson's Classic Signature Series # 1)9:54

Sleuth Review - with Tom Vasel (Sid Sackson's Classic Signature Series # 1)

The Dice Tower

The Dice Tower

Which Sleuth video should I watch?

Sleuth has 12 videos from 11 creators: 8 reviews and 4 how-to-play guides. They date from 2012 to January 2026.

To learn the rules, start with "Sleuth - Sid Sackson Signature Series" by Eagle-Gryphon Games, which runs 5 min.

For an opinion before you buy, start with "Sleuth Review - with Tom Vasel (Sid Sackson's Classic Signature Series # 1)" by The Dice Tower. 7 creators have reviewed it.

If you like it, try Acquire, Can't Stop, Doorways to Horror and Berried Treasure, also by Sid Sackson.

All videos

SleuthReview3:46

Sleuth

Mel's Board Game Room

Mel's Board Game Room

Dad vs Daughter - Sleuth - Dad EditionReview10:53

Dad vs Daughter - Sleuth - Dad Edition

Dad vs Daughter

Dad vs Daughter

HOW TO PLAY SleuthHow to play6:32

HOW TO PLAY Sleuth

Richard Learns Games

Richard Learns Games

Sleuth — How to Play and Why It's a GemReview25:43

Sleuth — How to Play and Why It's a Gem

Board Gems

Board Gems

Sleuth: How to PlayHow to play6:12

Sleuth: How to Play

Just Play

Just Play

SleuthReview5:53

Sleuth

Boardgame Opinions

Boardgame Opinions

無くなった宝石を探して下さい。でも種類も数もわからないんです、って本当?! - という「Sleuth」レビューReview4:03

無くなった宝石を探して下さい。でも種類も数もわからないんです、って本当?! - という「Sleuth」レビュー

The Game Gallery Channel

The Game Gallery Channel

Sleuth Review - with Ryan MetzlerReview8:06

Sleuth Review - with Ryan Metzler

The Dice Tower

The Dice Tower

Sleuth Review - with Tom Vasel (Sid Sackson's Classic Signature Series # 1)Review9:54

Sleuth Review - with Tom Vasel (Sid Sackson's Classic Signature Series # 1)

The Dice Tower

The Dice Tower

Sleuth OverviewHow to play2:24

Sleuth Overview

Jason Young

Jason Young

Sleuth ReviewReview8:22

Sleuth Review

Drive Thru Games

Drive Thru Games

Sleuth - Sid Sackson Signature SeriesHow to play5:08

Sleuth - Sid Sackson Signature Series

Eagle-Gryphon Games

Eagle-Gryphon Games

Sleuth - Sid Sackson Signature Series5:08

Sleuth - Sid Sackson Signature Series

Eagle-Gryphon Games

Eagle-Gryphon Games

Sleuth Overview2:24

Sleuth Overview

Jason Young

Jason Young

Sleuth: How to Play6:12

Sleuth: How to Play

Just Play

Just Play

HOW TO PLAY Sleuth6:32

HOW TO PLAY Sleuth

Richard Learns Games

Richard Learns Games

Sleuth Review - with Tom Vasel (Sid Sackson's Classic Signature Series # 1)9:54

Sleuth Review - with Tom Vasel (Sid Sackson's Classic Signature Series # 1)

The Dice Tower

The Dice Tower

Sleuth Review8:22

Sleuth Review

Drive Thru Games

Drive Thru Games

Sleuth Review - with Ryan Metzler8:06

Sleuth Review - with Ryan Metzler

The Dice Tower

The Dice Tower

Sleuth — How to Play and Why It's a Gem25:43

Sleuth — How to Play and Why It's a Gem

Board Gems

Board Gems

Sleuth5:53

Sleuth

Boardgame Opinions

Boardgame Opinions

無くなった宝石を探して下さい。でも種類も数もわからないんです、って本当?! - という「Sleuth」レビュー4:03

無くなった宝石を探して下さい。でも種類も数もわからないんです、って本当?! - という「Sleuth」レビュー

The Game Gallery Channel

The Game Gallery Channel

Sleuth3:46

Sleuth

Mel's Board Game Room

Mel's Board Game Room

Dad vs Daughter - Sleuth - Dad Edition10:53

Dad vs Daughter - Sleuth - Dad Edition

Dad vs Daughter

Dad vs Daughter

8 of 11

Creators who cover this

All channels
The Dice Tower
The Dice Tower
2 videos of this game
Boardgame Opinions
Boardgame Opinions
1 video of this game
Board Gems
Board Gems
1 video of this game
Dad vs Daughter
Dad vs Daughter
1 video of this game
Drive Thru Games
Drive Thru Games
1 video of this game
Eagle-Gryphon Games
Eagle-Gryphon Games
1 video of this game
Jason Young
Jason Young
1 video of this game
Just Play
Just Play
1 video of this game

Games like this

All games

Acquire

1963·Sid Sackson

Videos
78
Creators
57
Mostly reviews and how-to-play

2 - 6 players·90 min·Medium weight

Can't Stop

1980·Sid Sackson

Videos
60
Creators
52
Mainly reviews

2 - 4 players·30 min·Light weight

Doorways to Horror

1986·Sid Sackson

Videos
14
Creators
11
Some reviews

2 - 6 players·60 min·Medium weight

Berried Treasure

2021·Noah Cohen, Rob Daviau, Justin D. Jacobson, Brian Neff, Sid Sackson

Videos
5
Creators
4
Mainly reviews

2 - 5 players·20 min·Light weight

About Sleuth

From BoardGameGeek:

In Sleuth, a classic deduction game from master designer Sid Sackson originally released as part of the 3M Gamette Series, players are searching for a hidden gem, one of 36 gem cards hidden before the start of the game. The remainder of this gem deck – with each card showing 1-3 diamonds, pearls or opals in one of four colors – is distributed evenly among the players, with any remaining cards laid face up. Thus, you and everyone else starts with some information about what's not missing. A second deck contains 54 search cards, each showing one or two elements, such as diamonds, pairs, blue opals, red pearls, or an element of your choice. Each player receives four face-up search cards; on a turn, you choose one of those cards and ask an opponent how many gem cards they have of the type shown. If you ask for, say, pairs, the player must tell you how many pairs they hold but not which specific pairs; if you ask for something more specific, say, red diamonds, the player reveals to everyone how many such cards she holds while you get to look at them in secret. Players track information on a score pad. You can guess the hidden gem at any time, or on your turn you can ask any one question regardless of which search cards you have, then immediately make a guess by marking your sheet and checking the hidden gem card. If you're wrong, you keep playing but can only answer questions; if you're correct, you win. The simplicity of the rules and the cards belies the complexity of the game. In some cases you see cards, while in others you hear only the number of cards that an opponent holds, making it tough to deduce. Any notation system you devise must be both flexible and reliable, recording negative information as well as positive in order to tick off the possibilities one by one... Reimplements: The Case of the Elusive Assassin, with the core mechanisms of that game being used in Sleuth, minus the game board, movement and player proximity.

Designer

Sid Sackson

Artists

Shannon Crutchfield, Paul Herbert, Jake "Seven" Thomashow

Publisher

3M

Categories

Card Game

Mechanics

DeductionHand ManagementMemoryRoll & Write / Paper-and-Pencil
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