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Matanikau: Battles on the Matanikau River, Guadalcanal, 1942

Matanikau: Battles on the Matanikau River, Guadalcanal, 1942

1993·Dean Essig, Sam Simmons

2 players
360 min
Heavy weight: Expect a long teach

From BoardGameGeek

Matanikau - Battles on the Matanikau River, Guadalcanal, 1942 recreates the epic battles of the 5th and the 7th Marine Regiments along the Matanikau River in the fall of 1942 between the US Marines and the forces of Imperial Japan. The Japanese are attempting to establish a position from which they can launch further attempts to capture Henderson Field. The Marines are trying to expand the perimeter around Henderson Field far enough so as to deny the Japanese any decent staging area for attacks against that airbase. Using The Gamers 3rd edition Tactical Combat Series (TCS) rules, this first ever TCS game set in the Pacific theater features Banzai charges, vicious night attacks, Higgins Boat, naval and air support, as well as the redoubtable 'Chesty' Puller. Game Scale: Game Turn: 20 minutes Hex: 125 yards / 114 meters Units: Infantry platoons, individual vehicles Game Inventory: One 22 x 34" full color maps Three dual-side printed countersheets (700 1/2" counters) One 28-page TCS version 3.0 specific rulebook One 12-page Matanikau specific rulebook Two 6-page TCS version 3.0 Charts & Tables folders Two Player Aid cards Two 6-sided dice Solitaire Playability: High Complexity Level: High Players: 2 or more Playing Time: 4-40 hours

Matanikau: Battles on the Matanikau River, Guadalcanal, 1942

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About Matanikau: Battles on the Matanikau River, Guadalcanal, 1942

From BoardGameGeek:

Matanikau - Battles on the Matanikau River, Guadalcanal, 1942 recreates the epic battles of the 5th and the 7th Marine Regiments along the Matanikau River in the fall of 1942 between the US Marines and the forces of Imperial Japan. The Japanese are attempting to establish a position from which they can launch further attempts to capture Henderson Field. The Marines are trying to expand the perimeter around Henderson Field far enough so as to deny the Japanese any decent staging area for attacks against that airbase. Using The Gamers 3rd edition Tactical Combat Series (TCS) rules, this first ever TCS game set in the Pacific theater features Banzai charges, vicious night attacks, Higgins Boat, naval and air support, as well as the redoubtable 'Chesty' Puller. Game Scale: Game Turn: 20 minutes Hex: 125 yards / 114 meters Units: Infantry platoons, individual vehicles Game Inventory: One 22 x 34" full color maps Three dual-side printed countersheets (700 1/2" counters) One 28-page TCS version 3.0 specific rulebook One 12-page Matanikau specific rulebook Two 6-page TCS version 3.0 Charts & Tables folders Two Player Aid cards Two 6-sided dice Solitaire Playability: High Complexity Level: High Players: 2 or more Playing Time: 4-40 hours

Designers

Dean Essig, Sam Simmons

Publisher

The Gamers

Categories

WargameWorld War II

Mechanics

Dice RollingHex GridSimulation
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Matanikau: Battles on the Matanikau River, Guadalcanal, 1942
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