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Manager

Manager

1979·Burkhardt Münchhagen, Peter Pfeifer, Waltraud Pfeifer

3 - 6 players
60 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Manager is a deceptively simple game of economics for up to six players. Each player is the manager of one of the six companies, which are supposed to be manufacturers competing in the same market with identical products. (It is strongly hinted that the products are computers.) The player is responsible for setting the sale price of his product, buying machines to automate production, and buying or selling stock in any of the six companies. The object of each round--usually--is to charge as much as you can for your product without charging too much more than everyone else. Every turn starts with the players secretly setting the price for their product. The person who has charged the least gets to sell. The one who has charged next-to-least also gets to sell--as long as his price wasn't more than 1,000 DM above the person below him. In fact, as long as there isn't a 1,000 DM gap between one player's price and the next, every player gets to sell. But any player who has charged over 1,000 DM more than his next-lowest competitor--and all players who charged more than him--gets locked out of the market. The prices on the stock market vary depending on who got to sell and who didn't. The companies that got shut out of the market lose ground. The companies that sold their product gain, with the one who got the highest price gaining the most. There is room for all kinds of maneuvering in the game. After the first few rounds, you make more money on the stock market than you do running your company, so you can actually drive your company into the ground--advancing someone else's company--and come out ahead.

Manager

Watch first

Learn to play

Manager: Run-through: Economic Board Games12:48

Manager: Run-through: Economic Board Games

Economic Board Games

Economic Board Games

Review

Manager: Overview: Economic Board Games8:18

Manager: Overview: Economic Board Games

Economic Board Games

Economic Board Games

Which Manager video should I watch?

Manager has 2 videos from 1 creator: 1 review and 1 how-to-play guide. They date from January 2023.

To learn the rules, start with "Manager: Run-through: Economic Board Games" by Economic Board Games, which runs 13 min.

For an opinion before you buy, start with "Manager: Overview: Economic Board Games" by Economic Board Games.

If you like it, try La Familia Hort, Botswana, The Rich and the Good or Harbour, which share several of its mechanics.

All videos

Manager: Run-through: Economic Board GamesHow to play12:48

Manager: Run-through: Economic Board Games

Economic Board Games

Economic Board Games

Manager: Overview: Economic Board GamesReview8:18

Manager: Overview: Economic Board Games

Economic Board Games

Economic Board Games

Creators who cover this

All channels
Economic Board Games
Economic Board Games
2 videos of this game

Games like this

All games

La Familia Hort

2020·Ramiro Merinero

Videos
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Creators
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Mostly how-to-play and unboxings

2 - 4 players·30 - 40 min·Light weight

Botswana

1994·Reiner Knizia

Videos
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Creators
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Mainly reviews

2 - 5 players·20 - 30 min·Light weight

The Rich and the Good

2008·Carlo A. Rossi

Videos
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Creators
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Mostly reviews and how-to-play

3 - 5 players·45 min·Medium weight

Harbour

2015·Scott Almes

Videos
47
Creators
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Mainly reviews

1 - 4 players·30 - 60 min·Medium weight

About Manager

From BoardGameGeek:

Manager is a deceptively simple game of economics for up to six players. Each player is the manager of one of the six companies, which are supposed to be manufacturers competing in the same market with identical products. (It is strongly hinted that the products are computers.) The player is responsible for setting the sale price of his product, buying machines to automate production, and buying or selling stock in any of the six companies. The object of each round--usually--is to charge as much as you can for your product without charging too much more than everyone else. Every turn starts with the players secretly setting the price for their product. The person who has charged the least gets to sell. The one who has charged next-to-least also gets to sell--as long as his price wasn't more than 1,000 DM above the person below him. In fact, as long as there isn't a 1,000 DM gap between one player's price and the next, every player gets to sell. But any player who has charged over 1,000 DM more than his next-lowest competitor--and all players who charged more than him--gets locked out of the market. The prices on the stock market vary depending on who got to sell and who didn't. The companies that got shut out of the market lose ground. The companies that sold their product gain, with the one who got the highest price gaining the most. There is room for all kinds of maneuvering in the game. After the first few rounds, you make more money on the stock market than you do running your company, so you can actually drive your company into the ground--advancing someone else's company--and come out ahead.

Designers

Burkhardt Münchhagen, Peter Pfeifer, Waltraud Pfeifer

Publisher

Hexagames (I)

Categories

Economic

Mechanics

Market & TradingSimultaneous Action SelectionStocks & Investment
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